About: Beholder   Sponge Permalink

An Entity of Type : dbkwik:resource/pvahJddxYt3NJQbMo4hz4Q==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When killed the Beholder explodes releasing two Phantoms.

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rdf:type
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  • Beholder
  • Beholder
  • Beholder
  • Beholder
  • Beholder
  • Beholder
  • Beholder
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  • When killed the Beholder explodes releasing two Phantoms.
  • The Beholder, also sometimes called the Spotter, is a variant strain of the Zerg Overseer engineered by the Succubus Brood. During the Second Great War, a number of Beholders were present on Meinhoff.
  • Beholders are the creations of Xa'an. They come in a variety of forms, the majority of which are per the Monster Manual. Light Tyrants are an additional variation presented in Lords of Creation.
  • Beholders beings of unbridled hatred and malice, despising all other forms of life. Each beholder regards itself as the pinnacle of being, regarding all creatures unlike itself as vermin worthy only of destruction. Beholders even hate each other, warring with one another even over minor physical differences.
  • Race: aberration Alignment: lawful evil Armor class: 21 Hit points: 60 Attack bonus: +8/+3 Damage: 2d4 slashing damage (creature weapon) Hit dice (level): 11 Challenge rating: 11 Size: medium Trained skills:(‡) hide (7), listen (19), search (21), spot (24) Feats: alertness, darkvision, dodge, iron will, mobility, weapon proficiency (creature)
  • Bei (G-8/9) (H-8/9) nordwestlich von Conflux #2.
  • In the Dungeons & Dragons fantasy role-playing game, the beholder is a fictional monster. Resembling a floating orb of flesh with a large mouth, single central eye, and lots of smaller eyestalks on top with deadly magical powers, the beholder is among the most classic of all Dungeons & Dragons monsters, appearing in every edition of the game since 1975. They are also notable for being one of the few classic Dungeons & Dragons monsters that Wizards of the Coast still claims as Product Identity.
  • A beholder, sometimes called a sphere of many eyes or an eye tyrant, was a large aberration normally found in the Underdark. These large, orb-shaped beings had ten eyestalks and one central eye, each containing powerful magic. Powerful and intelligent, beholders were among the greatest threats to the world.
  • They are very dangerous for the Overlord and his minions. Luckily they have one weakness, they can be attacked from above with Reds or Greens. Kahn uses them to attack the village of Spree and also to control the town of Heaven's Peak.The first beholder is encountered in Castle Spree,where it teleports Ruborian Fighters.
  • Lore states that the spell is in the eye of the beholder, and it's a different spell in every single one of them. Whatever is the case, the eye tyrant surely has both eyes and spells aplenty. Every one of its eyestalks is a deadly ranged weapon and the single large eye in its spheroid, floating body - the one just above the ferocious mouth - can disable all magical effects on the adventurer.
  • Beholders are inherently magic users with strong powers and habilities. They are commonly found underground, in places such as The Underdark. Beholders are xenophobic, hateful creatures and will gladly take other races as slaves for their rotten desires. However, this xenophobia also extends to other kinds of Beholders even with the slightiest difference, which will cause ferocious inter-species wars. Some beholder strains have mutated far from the basic beholder stock. These are aberrant beholders, of which there are numerous different types.
  • Beholder (2008) is a short documentary directed by Eric Daniel Metzgar.
  • Beholder is one of the 31 animal orbs available for players to find in the game Castle Crashers.
  • The beholder is the third-level creature of the Dungeon in Heroes of Might and Magic III. It can be found at the Pillar of Eyes. A useful ranged creature that does just as much damage in close combat. Together with the medusa, it can provide ranged support for the frontline fighters. The beholder can be upgraded to the evil eye.
  • Beholders are extra-planar creatures which are able to cast spells without casting time. Many players consider this monster very annoying to fight, as they can cast spells with all kinds of annoying effects such as Death Ray, Charm Person, Petrification, Fear, Anti-Magic Ray, etc.
  • The Beholder is a creature of the Daziarn Plane. Formerly known as Sinay, a great warrior, ruler of the Plain of Guakor, he fell in love with Serocca, ruler of Vhozada. To win her love, he requested the help of the Chaos Master, who complied as requested but then asked for half of Sinay's realm, who refused to fulfill this demand. So, in revenge, the Chaos Master imprisoned Serocca in a tower and turned Sinay into what he is now, as Lone Wolf met him. He became the ruler of another realm, the Abaxial of Czenos, between the elemental strongholds of Water and Fire.
  • The beholder is one of the most distinctive and feared of all the great aberrations, second only to mind flayers. Also called eye tyrants, these paranoid and xenophobic beings would have no problem with the elimination of every other sentient life form in the world.
  • Beholders are vast floating heads studded with writhing eyestalks. They are the creation of the daelkyr, the lords of the plane of Xoriat. When the daelkyr invaded Eberron, they created the beholders as part of their armies. When the daelkyr were pushed back to Xoriat by the Gatekeepers, most of the beholders were pushed back to Xoriat as well. However, some remain on Eberron, hidden within the Khyber, being worshiped by Cults of the Dragon Below, waiting for their revenge.
  • The Beholder is mythical monster with many eyes. They are usually a fur ball with a large eye in the center with numerous extra "arms" with eyes on the end. staring at the end will turn you into stone, coincidentally similar to of the Gorgons of Greek mythology.
  • Beholder (ビホルダー) is a balloon-like enemy from Ghouls 'n Ghosts that feed on human souls. They can stock their victims so that they can survive, should there be a shortage of food. These puffy monsters float in the air and act a bit like a fish. They don't move all that much.
  • The "tyrant of many eyes" is an aberrant creature, whose body consists of a floating orb. A powerful central eye and mouth dominate its form, surrounded by numerous eyestalks which fire powerful magical rays.
  • An evil aberration, a beholder's body consists of a hovering skull with a wide and toothy maw, an enormous central eye, and ten independently moving eyes at the end of their own eyestalks.
  • The Iron Spikes This interior of The Iron Spikes is typical of most bars, but with a distinctly Demarian flavor. The tables are low, supported by iron spikes at each corner, and iron gray pillows scattered around them for patrons. The bar is in the rear, flanked on both sides by curtained doors which lead to the back. The bar itself is made of black marble, with stools supported by iron stands which narrow at the top. The lighting is sufficient to counter-balance the rather dark decor, supplied by tall lamps supported by iron poles and lamps hanging over each table supported by iron chains. Behind the bar is a large mirror, very conspicuously left un-obstructed to leave a clear view from the barstools. Soft Demarian music plays from overhead speakers.
  • Beholder ("espectador"en español) es un monstruo de apariencia terrorífica. Su forma es similar a una esfera con un gran ojo en el centro de ella, dotado asimismo de una boca repleta de dientes afilados. Tiene diez extremidades o tentáculos, en los cuales se aloja un ojo por cada tallo flexible. Sus otros pequeños ojos usan las artes de la magia para atacar, valiéndose de la telekinesis, el encanto, la locura y la muerte, entre otras. También entran a tallar las invocaciones de los muertos para protegerse de los invasores de su territorio, etc.
  • Beholdery to chaotyczne złe wynaturzenia o wyglądzie lewitujących głów z dziesięcioma szypułkami ocznymi na szczycie głowy - szypułki te emitują potężne magiczne promienie (min. zauroczenie, zadawanie poważnych ran, promień śmierci, uśpienie, zmiana ciała w kamień, dezintegracja, strach, uśpienie, telekineza). Dodatkowo beholdery posiadają z przodu ciała wielkie oko emitujące antymagię, oraz wielkie zęby, co czyni z nich groźnych przeciwników. Istoty te poruszają się przy pomocy lewitacji. Według niektórych źródeł, poruszają się na mackach.
  • Beholders resemble floating orbs of flesh with a large mouth, single central eye, and lots of smaller eyestalks on top with deadly magical powers. Beholders in the Spelljammer campaign are common antagonists, like the deadly neogi and sadistic illithids. However, one thing prevents them from being the most dangerous faction in wildspace: the beholders are engaged in a xenophobic civil war of genetic purity.
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Alignment
Length
  • 480.0
Attack
  • 9(xsd:integer)
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