About: Nintendo GameCube controller   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Nintendo GameCube controller (DOL-003) is the standard controller for the Nintendo GameCube video game console.

AttributesValues
rdf:type
rdfs:label
  • Nintendo GameCube controller
  • Nintendo Gamecube Controller
rdfs:comment
  • The Nintendo GameCube controller (DOL-003) is the standard controller for the Nintendo GameCube video game console.
  • Used for Gamecube games and Smash Bros. Brawl. Image:Stub.png This article has been deemed a stub. You can help Wii Wiki by [ expanding it].
  • The GameCube controller features four face buttons, three shoulder buttons, a start button, a joystick, a c-stick, and a d-pad. It features rumble feedback and was made specifically to be comfortable in the player's hands. The L and R buttons each have a digital and analog mode. The digital mode is when the player presses the button so that it clicks, whereas analog is when they don't exert as much pressure on the controller. This features causes them to each have two buttons. The third shoulder button, which is purple and is known as the Z button, does not have this feature.
dcterms:subject
dbkwik:nintendo/pr...iPageUsesTemplate
dbkwik:wii/property/wikiPageUsesTemplate
Platforms
  • Gamecube, Wii,
Type
  • Accessory
Gallery
Manufacturer
Connection
  • Wired
Class
  • C
Color
  • Black, Silver, Purple, Orange, Emerald Blue, White
abstract
  • The Nintendo GameCube controller (DOL-003) is the standard controller for the Nintendo GameCube video game console.
  • Used for Gamecube games and Smash Bros. Brawl. Image:Stub.png This article has been deemed a stub. You can help Wii Wiki by [ expanding it].
  • The GameCube controller features four face buttons, three shoulder buttons, a start button, a joystick, a c-stick, and a d-pad. It features rumble feedback and was made specifically to be comfortable in the player's hands. The L and R buttons each have a digital and analog mode. The digital mode is when the player presses the button so that it clicks, whereas analog is when they don't exert as much pressure on the controller. This features causes them to each have two buttons. The third shoulder button, which is purple and is known as the Z button, does not have this feature. When in circulation, a single GameCube controller would come with every GameCube. The color of the controller would match that of the GameCube that they purchased. A couple of years after the release of the GameCube, Nintendo released the Wavebird, a wireless variation of the GameCube controller that was a bit bulkier. The Nintendo GameCube Controller had several official variations: the Wavebird and the ASCII Keyboard Controller. There is also the Game Boy Player Controller developed by HORI. In addition, a few games could turn the GameBoy Advance into a GameCube Controller with the Game Boy Advance to Nintendo GameCube Link Cable.
is Input of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software