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An Entity of Type : dbkwik:resource/b_6HEJSVCy0xAO0BOh5x5A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdf:type
rdfs:label
  • Tundra
  • Tundra
  • Tundra
  • Tundra
  • Tundra
  • Tundra
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  • __NOEDITSECTION__
  • Tundra is a type of biome. It is characterized by snow and it being mostly barren. Ice and water enemies are found mostly here. The plants here are sparse and often useless. A hazard here is every 3 minutes players will take 1 point of damage
  • Tundra is a female IceWing. She is the sister-in-law to Queen Glacier due to her marriage to Prince Narwhal. She first appears in Winter Turning, introduced as being the mother of Winter, Icicle, and Hailstorm, making Snowfall and several other princesses her known nieces.
  • Tundra är en zon av permafrost med en låg och ömtålig vegetation. Planeten P3R-118 är en ödslig värld, under på dagen är temperaturen - 15 °C och under natten är det - 35 °C. Terrängen av planeten är av is fält och snö stretch på för majoriteten av planeten ytan med små band av tundra, och en isfria hav och barrskog nära planetens ekvator. (RPG: "Stargate SG-1: Roleplaying Game")kategori:Naturfenomen
  • Tundra on kylmä kasvillisuusvyöhyke, jossa kasvaa yleensä vain matalaa kituliasta kasvillisuutta, ruohoja, kukkia, pensaita, sammalta ja jäkälää. Tundran kasvisto on usein pensastoa, ruohostoa tai suota. Lämpimillä tundrilla voi kasvaa myös puita, hyvin kylmillä tundrilla vain matalaa sänkimäistä ruohoa, sammalta ja jäkälää. Tundralla on pitkä kylmä talvi ja lyhyt hyvin viileä kesä. Alhainen lämpötila ja lyhyt kesä estävät puiden kasvun.
  • Tundra (as_tundra) was an official assassination map featured in the Counter-Strike beta and it made its last appearance in Counter-Strike 1.5.
  • After the death of Freiza and King Cold, Tundra of the Icer race took control of Freiza's vast empire. She ordered a search for the Saiyan that murdured the two rulers and soon found Earth. Unfortunantly for her, the Saiyan, Trunks, had past away long before, so her hopes of finding, and killing, him were useless. Instead, she found another Saiyan. One that called himself, Baracuss. He was one of the most powerful opponents she had ever faced, but once she transformed into her final form she left the super saiyan for dead. Soon after, Baracuss challendged the Empress one last time, and defeated her by transforming into a Super Saiyan 5.
  • Tundra is a biome in Zoo Tycoon 2.
  • Tundra can refer to: * Tundra (radio) - from The Mighty Boosh radio series * Tundra (television episode) - from The Mighty Boosh television series The Tundra scenario also appears in: * Arctic Boosh - the stage show, the first occurence of the scenario * Television Pilot - the pilot episode of The Mighty Boosh television series * 2006 stage show - the live DVD, featuring an altered version of the scenario
  • Tundra (as_tundra) era un mapa oficial de Counter-Strike beta de 6,5 a Counter-Strike 1.5. Fue uno de esos "mapas de mayor éxito" en asesinato escenario. Este mapa fue hecho por Zaphod_Beeblebrox (también creador de cs_estate). Texturas fueron hechas por MacMan. Este mapa se lleva a cabo en algún lugar de Alaska, pero su ubicación específica no se conoce.
  • Tundra is a superhero from Russia. She was a member for a short time of the Global Guardians.
  • Kuai Liang (奎良 or 快涼), also known as Tundra, is a Lin Kuei assassin. He is the younger brother of Bi-Han.
  • Tundra is a Halo Wars multiplayer map. It is set on snowy terrain, featuring three craters and a frozen lake.
  • The Tundra straddles the border between Forodwaith and the rest of Middle-earth. It is similar to the Ice Plains biome in vanilla Minecraft, except Gundabad Orcs, wolves and Wargs spawn at night, along with Ruined Houses. The precipitation in this biome is snow instead of rain, but, unlike Forodwaith, the player won't take Frost damage in this biome.
  • Identical to Arids, another one of the bases you can start with. It is sometimes used as a research base.
  • Location: Base Camp, jump off the ledge (to the right) near the exit
  • Tundra je biom, ve kterém žije většina obyvatel planety Země. Je charakteristický svým teplým podnebím s dostatkem srážek, úrodnou černozemí a bohatou vegetací, na které parazituje rozsáhlý soubor zvířeny a hmyzeny. thumb|left|200px|Prosperující město v tundře. thumb|left|200px|Úrodný kroužek.
  • The Tundra is a relatively flat, cold biome. It was created to resemble the tundra of Siberia and northern North America, an inhospitable place just like the Minecraft biome. The surface is covered by green-brown grass. The ground is covered only by red colored bushes and cobblestone boulders (similar to the ones found in vanilla Mega taiga biomes, but without moss). Survival is tough here, with the only wood coming from the single oak log in every bush, and no actual trees present. Passive mobs do not spawn in this biome. Villages spawn in this biome.
  • This map could be considered the Age of Mythology parallel to Arabia, as it is an open, landlocked (except for some shallow ponds) wasteland, with resources spread thinner than in most maps, though Tundra is much richer in Food, with many huntables around the land. Wood however, is limited, with tree bunches being often quite away from each other. It is hard, if not, downright impossible to turtle, so a player must emphasise on mobility and offence, though it is recommended to wall when expanding to a distant Gold Mine, and add a Tower, as it is extremelly easy to be rushed on this map.
  • Tundra is a type of Terrain in the world of Master of Magic. Tundra completely covers both the southern and northern poles of both Planes, and is also commonly found on the main continents at the extreme northern and southern latitudes. Tundra is barren and unproductive, making it largely unsuitable for nearby colonization. As a result, settlements will mostly be concentrated in less extreme latitudes. Of course, a few Tundra tiles within a town's vicinity can nonetheless be tolerated.
  • Tundras are very common and large Biomes in any Creativerse gameworld that can be found rather easily. As Tundras are typical transition regions between mild and cold climate zones, you can often find very cold snow-covered Taigas, Frozen Deserts or ice-covered Oceans directly next to Tundras, but normally Forests, Grasslands or Canyons are also close by. As is usual for surface-biomes, Wood Treasure Chests can spawn on any solid block in unlit areas of Tundras during the (ingame-)night, from 10:34 PM to 5:12 AM (best at nightfall and only rarely in the morning).
sameAs
Generation
Appeared
  • Winter Turning
bandits
  • Uncommon
invasion
  • None
Game Appearances
structures
JPN Name
  • 凍土
nearby
  • Forodwaith [N], The Sea [W&E],
  • Iron Hills [S], Rhûn [S-SE], Red Mountains [SE]
  • Angmar, Misty Mountains and Grey Mountains [center],
  • Lindon [SW], Blue Mountains [SW], Eriador [SW],
traders
  • None
dcterms:subject
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