About: Joserlin Ashkevron   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Joserlin was the father of Lord Withen and Herald-Mage Savil Ashkevron, and the grandfather of Herald-Mage Vanyel Ashkevron. He was the Lord of Forst Reach. When he reached late middle age, Joserlin decided he was tired of living in a keep built primarily for defense. With the border pushed well back, and the need for fortifications minimal, he decided to renovate the manor for his own comfort. As part of this he eliminated the moat, moved the livestock to new outbuildings, plastered the interior walls and added windows and fireplaces. Unfortunately, some of his renovations caused more problems than they solved, and the keep became a crazed warren of passages and stairwells. It is incredibly easy to get lost inside.

AttributesValues
rdfs:label
  • Joserlin Ashkevron
rdfs:comment
  • Joserlin was the father of Lord Withen and Herald-Mage Savil Ashkevron, and the grandfather of Herald-Mage Vanyel Ashkevron. He was the Lord of Forst Reach. When he reached late middle age, Joserlin decided he was tired of living in a keep built primarily for defense. With the border pushed well back, and the need for fortifications minimal, he decided to renovate the manor for his own comfort. As part of this he eliminated the moat, moved the livestock to new outbuildings, plastered the interior walls and added windows and fireplaces. Unfortunately, some of his renovations caused more problems than they solved, and the keep became a crazed warren of passages and stairwells. It is incredibly easy to get lost inside.
dcterms:subject
Name
  • Joserlin Ashkevron
First
  • Magic's Pawn
dbkwik:valdemar/pr...iPageUsesTemplate
Class
  • Noble
Nationality
  • Valdemar
abstract
  • Joserlin was the father of Lord Withen and Herald-Mage Savil Ashkevron, and the grandfather of Herald-Mage Vanyel Ashkevron. He was the Lord of Forst Reach. When he reached late middle age, Joserlin decided he was tired of living in a keep built primarily for defense. With the border pushed well back, and the need for fortifications minimal, he decided to renovate the manor for his own comfort. As part of this he eliminated the moat, moved the livestock to new outbuildings, plastered the interior walls and added windows and fireplaces. Unfortunately, some of his renovations caused more problems than they solved, and the keep became a crazed warren of passages and stairwells. It is incredibly easy to get lost inside.
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