About: Slayer Ring   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This item is autokeep. This means that if you die with it, you will always keep it.

AttributesValues
rdf:type
rdfs:label
  • Slayer Ring
  • Slayer ring
rdfs:comment
  • This item is autokeep. This means that if you die with it, you will always keep it.
  • Raises Defense, Hit%, Will, and Quick. Its background is unknown. Will, Defense and Quick are increased by 8%. Hit% is increased by 10%. It is sold by the Mysterious Merchant for 1010 gold.
  • Effect: The Slayer Ring occasionally kills the enemy instantly Type: Instant Death Effect * 5 x Death Powder
  • Players obtain the ring from slayer masters using Slayer reward points, which players earn by completing multiple Slayer assignments. Players can purchase these rings at a cost of 75 points per ring, or "purchase the knowledge" of how to craft the rings for a one-time cost of 300 points. Slayer rings can be high alched to give 600 coins at (8) charge, dropping by 6 coins per charge expended.
dcterms:subject
drange
  • 0(xsd:integer)
dslash
  • 0(xsd:integer)
Spawnable
  • True
amagic
  • 0(xsd:integer)
dmagic
  • 0(xsd:integer)
dstab
  • 0(xsd:integer)
store
  • 75(xsd:integer)
low
  • 300(xsd:integer)
Examine
  • "A beautifully mounted Slayer gem."
  • A beautifully mounted Slayer gem.
Tradeable
  • No
dcrush
  • 0(xsd:integer)
seller
  • Slayer Master
Equipable
  • Yes
str
  • 0(xsd:integer)
tradable
  • False
destroy
  • Drop
Item ID
  • 13288(xsd:integer)
Degradable
  • False
Quest
  • No
acrush
  • 0(xsd:integer)
astab
  • 0(xsd:integer)
arange
  • 0(xsd:integer)
aslash
  • 0(xsd:integer)
dbkwik:arteropk/pr...iPageUsesTemplate
dbkwik:oldschoolru...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Stackable
  • False
  • No
Slot
  • Ring
Name
  • Slayer Ring
  • Slayer ring
Currency
Members
  • Yes
Weight
  • 0(xsd:integer)
Update
  • Second Slayer Batch: The Helm
high
  • 600(xsd:integer)
Release
  • 2014-01-06(xsd:date)
abstract
  • This item is autokeep. This means that if you die with it, you will always keep it.
  • Raises Defense, Hit%, Will, and Quick. Its background is unknown. Will, Defense and Quick are increased by 8%. Hit% is increased by 10%. It is sold by the Mysterious Merchant for 1010 gold.
  • Players obtain the ring from slayer masters using Slayer reward points, which players earn by completing multiple Slayer assignments. Players can purchase these rings at a cost of 75 points per ring, or "purchase the knowledge" of how to craft the rings for a one-time cost of 300 points. Making a ring requires level 75 Crafting (boosts work). Players must have an enchanted gem (which can be purchased for one coin from any Slayer Master), a gold bar, and a ring mould in their inventories and use the gold bar on a furnace to make the ring. Making a ring yields 15 Crafting experience, the same as an ordinary gold ring. A slayer ring does not need to be enchanted. Slayer rings can be high alched to give 600 coins at (8) charge, dropping by 6 coins per charge expended.
  • Effect: The Slayer Ring occasionally kills the enemy instantly Type: Instant Death Effect * 5 x Death Powder
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