About: Mirrored Rooms   Sponge Permalink

An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:Quake1.gif Mirrored Rooms Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Mirrored Rooms is a Single Player and Multiplayer level in Dark Hour. This level is intended to be a challenge as the player must fight Enemies in low light conditions. This level is also a standalone mission, meaning that no exists. There are no differences between the Single Player and Deathmatch versions of this map.

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  • Mirrored Rooms
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  • File:Quake1.gif <default>Mirrored Rooms</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Mirrored Rooms is a Single Player and Multiplayer level in Dark Hour. This level is intended to be a challenge as the player must fight Enemies in low light conditions. This level is also a standalone mission, meaning that no exists. There are no differences between the Single Player and Deathmatch versions of this map.
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dbkwik:quake/prope...iPageUsesTemplate
Game
level theme
Enemies
  • 18(xsd:integer)
Episode
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  • File:Quake1.gif <default>Mirrored Rooms</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Mirrored Rooms is a Single Player and Multiplayer level in Dark Hour. This level is intended to be a challenge as the player must fight Enemies in low light conditions. This level is also a standalone mission, meaning that no exists. There are no differences between the Single Player and Deathmatch versions of this map.
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