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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hangekal (ハンゲカル Hangekaru?) is a key-like Reaverbot that appears in Mega Man Legends 2. This Reaverbot is found only on floor B5 of Calinca Ruins (and only on Mega Man Volnutt's first trip there), where three of them run away from Mega Man when they are approached or attacked. Unlike most Reaverbots, they can only be knocked out after being hit so many times. This is due to the fact that Mega Man Volnutt must use the Lifter on all three of them to obtain them as keys to the door containing the Rimblemenji and the last key to the Mother Lode. When they recover or Mega Man hesitates in lifting them up, they will give chase and start the process anew. It doesn't help that a giant Janfoden (in a frozen lake in the middle of the area) might launch homing missiles when Mega Man gets too close, a

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  • Hangekal
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  • Hangekal (ハンゲカル Hangekaru?) is a key-like Reaverbot that appears in Mega Man Legends 2. This Reaverbot is found only on floor B5 of Calinca Ruins (and only on Mega Man Volnutt's first trip there), where three of them run away from Mega Man when they are approached or attacked. Unlike most Reaverbots, they can only be knocked out after being hit so many times. This is due to the fact that Mega Man Volnutt must use the Lifter on all three of them to obtain them as keys to the door containing the Rimblemenji and the last key to the Mother Lode. When they recover or Mega Man hesitates in lifting them up, they will give chase and start the process anew. It doesn't help that a giant Janfoden (in a frozen lake in the middle of the area) might launch homing missiles when Mega Man gets too close, a
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Appearances
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  • Hangekal
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  • #FFF
abstract
  • Hangekal (ハンゲカル Hangekaru?) is a key-like Reaverbot that appears in Mega Man Legends 2. This Reaverbot is found only on floor B5 of Calinca Ruins (and only on Mega Man Volnutt's first trip there), where three of them run away from Mega Man when they are approached or attacked. Unlike most Reaverbots, they can only be knocked out after being hit so many times. This is due to the fact that Mega Man Volnutt must use the Lifter on all three of them to obtain them as keys to the door containing the Rimblemenji and the last key to the Mother Lode. When they recover or Mega Man hesitates in lifting them up, they will give chase and start the process anew. It doesn't help that a giant Janfoden (in a frozen lake in the middle of the area) might launch homing missiles when Mega Man gets too close, and the Ice Horokkos which pop up in groups every so often.
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