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An Entity of Type : dbkwik:resource/yGyDrEzRjuGGLvYZZkNFlg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Once Samus goes into morph ball mode, she and her armor will shrink to the size of a small ball, and will then be able to travel that way, fit through tight paces, lay bombs, travel up walls if they have a spider-track, boost, and do other things as well. Usually in games she'll either 1. have to find it at the beginning of the game or 2. have it at the beginning of the game, though quickly loose it, requiring you to go back out and find it again. This is not the case in Metroid Prime 3: Corruption, however, where you never lost the ability.

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rdf:type
rdfs:label
  • Morph Ball
  • Morph Ball
  • Morph Ball
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  • Once Samus goes into morph ball mode, she and her armor will shrink to the size of a small ball, and will then be able to travel that way, fit through tight paces, lay bombs, travel up walls if they have a spider-track, boost, and do other things as well. Usually in games she'll either 1. have to find it at the beginning of the game or 2. have it at the beginning of the game, though quickly loose it, requiring you to go back out and find it again. This is not the case in Metroid Prime 3: Corruption, however, where you never lost the ability.
  • One of the most prominent, integral, and representative items of the Metroid games, the Morph Ball(モーフボールMōfu Bōru) also known as the Morphing Ball(モーフィングボールMōfingu Bōru), is the Alt-Form of Samus Aran, and allows her to turn into a sphere 0.8 meters in diameter. It allows her to enter small tunnels and openings, which often lead to previously inaccessible areas.
  • thumb|180px|right|Morph Ball Der Morph Ball ist eine Technologie, die Samus in jedem Metroid-Spiel zur Verfügung steht. Er ermöglicht es, sich zu einer Kugel zu formen und somit durch enge Stellen zu rollen. Im Morph Ball-Modus ist es möglich, Bomben und Power Bomben zu legen, um damit brüchige Stellen zu zerstören und dadurch weitere Passagen zu öffnen.
  • Morph Ball (モーフボール Mōfu Bōru) também chamado de Morphing Ball (モーフィングボール Mōfuingu Bōru) em Super Metroid é um Power-up que Samus Aran usa em todos os jogos da série Metroid. Essa seria uma, como já diz seu nome em inglês, 'forma de bola', pois com esse power-up Samus pode assumir a forma de uma 'bola'. É com certeza um dos itens mais usados e importantes de Samus, pois ela o usa para ir a muitos lugares que, antes desse item ser obtido, eram totalmente inacessíveis. É sempre um dos primeiros itens a ser obtido por Samus. Muda de aparência conforme, Samus muda de suit.
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sam notes
  • Like the Power Suit, the Morph Ball is modular. There are several modifications that can be added to improve performance.
dbkwik:legometroid...iPageUsesTemplate
dbkwik:metroid/pro...iPageUsesTemplate
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Games
  • Nintendo Land
  • Metroid Prime 3: Corruption
  • Metroid Prime
  • Metroid Prime 2: Echoes
  • Metroid Prime Pinball
  • Metroid: Other M
  • Metroid Prime Hunters
  • Metroid Fusion
  • Super Metroid
  • Metroid II: Return of Samus
  • Metroid /Zero Mission Metroid Prime Metroid Prime Pinball Metroid Prime Hunters Metroid Prime 2: Echoes Metroid Prime 3: Corruption Metroid II: Return of Samus Super Metroid Metroid: Other M Metroid Fusion
  • Metroid / Metroid: Zero Mission
Game
  • mps
Name
  • Morph Ball
  • Morph Ball
Type
  • Ability
Caption
  • Samus Aran's Alt-Form.
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  • The Morph Ball changes your suit into a compact, mobile sphere.
  • Press 19px/19px again to leave Morph Ball mode.
  • Press 19px/19px to enter Morph Ball mode.
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Properties
  • Compact size on command
  • Increased speed
  • Upgradable systems
Class
  • A
Effect
  • Faz Samus ficar na forma de uma esfera e permite que ela passe por lugares, que sem seu uso seria impossível com a Power Suit
abstract
  • Morph Ball (モーフボール Mōfu Bōru) também chamado de Morphing Ball (モーフィングボール Mōfuingu Bōru) em Super Metroid é um Power-up que Samus Aran usa em todos os jogos da série Metroid. Essa seria uma, como já diz seu nome em inglês, 'forma de bola', pois com esse power-up Samus pode assumir a forma de uma 'bola'. É com certeza um dos itens mais usados e importantes de Samus, pois ela o usa para ir a muitos lugares que, antes desse item ser obtido, eram totalmente inacessíveis. É sempre um dos primeiros itens a ser obtido por Samus. Muda de aparência conforme, Samus muda de suit. Samus também o usa para derrotar alguns inimigos, como a Queen Metroid em Metroid II: Return of Samus e o Amorbis em Metroid Prime 2: Echoes.
  • Once Samus goes into morph ball mode, she and her armor will shrink to the size of a small ball, and will then be able to travel that way, fit through tight paces, lay bombs, travel up walls if they have a spider-track, boost, and do other things as well. Usually in games she'll either 1. have to find it at the beginning of the game or 2. have it at the beginning of the game, though quickly loose it, requiring you to go back out and find it again. This is not the case in Metroid Prime 3: Corruption, however, where you never lost the ability.
  • thumb|180px|right|Morph Ball Der Morph Ball ist eine Technologie, die Samus in jedem Metroid-Spiel zur Verfügung steht. Er ermöglicht es, sich zu einer Kugel zu formen und somit durch enge Stellen zu rollen. Im Morph Ball-Modus ist es möglich, Bomben und Power Bomben zu legen, um damit brüchige Stellen zu zerstören und dadurch weitere Passagen zu öffnen. Häufig ist der Morph Ball eines der ersten auffindbaren Systeme der Fortbewegung oder er steht bereits von Anfang an zur Verfügung. Er zählt zu den charakteristischsten Merkmalen der Metroid-Spiele und wird in Super Metroid als Morphing Ball bezeichnet.
  • One of the most prominent, integral, and representative items of the Metroid games, the Morph Ball(モーフボールMōfu Bōru) also known as the Morphing Ball(モーフィングボールMōfingu Bōru), is the Alt-Form of Samus Aran, and allows her to turn into a sphere 0.8 meters in diameter. It allows her to enter small tunnels and openings, which often lead to previously inaccessible areas. Morph Ball Mode is vital in defeating many bosses from the series, including Amorbis in Metroid Prime 2: Echoes and the Queen Metroid in Metroid II: Return of Samus. In non-Prime games, it usually plays an important role in escaping from enemies, such as in Metroid: Zero Mission. In almost every game, a combination of the Morph Ball and a Bomb is the only way to detach a feeding Metroid. In the three Zebes-based games, the item is almost immediately acquired after entering Brinstar.
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