About: Scrimshaw of aggression   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

While active, a random monster around the player will become aggressive and attack. Only one monster will be aggressive at a time through the effect of this scrimshaw and it will only activate while not currently under attack. As such, while it can offer a low-intensity method of staying in combat for extended periods of time, it is not recommended for those choosing to use multi-target or area of effect weapons to kill masses of enemies.

AttributesValues
rdf:type
rdfs:label
  • Scrimshaw of aggression
rdfs:comment
  • While active, a random monster around the player will become aggressive and attack. Only one monster will be aggressive at a time through the effect of this scrimshaw and it will only activate while not currently under attack. As such, while it can offer a low-intensity method of staying in combat for extended periods of time, it is not recommended for those choosing to use multi-target or area of effect weapons to kill masses of enemies.
Strength
  • 0(xsd:integer)
dcterms:subject
store
  • No
Examine
  • A scrimshaw twisted with corrupt power, when worn these compel most enemies to become aggressive towards you. Lasts 1 hour.
Tradeable
  • No
Equipable
  • Yes
alchable
  • No
destroy
  • Are you sure you want to destroy your Treasure Hunter prize? You cannot reclaim it.
disassembly
  • No
Quest
  • No
kept
  • always
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Stackable
  • No
Tier
  • n/a
Slot
  • Pocket
Magic
  • 0(xsd:integer)
Name
  • Scrimshaw of aggression
Value
  • 100(xsd:integer)
Members
  • Yes
Weight
  • 0(xsd:double)
Update
  • Treasure Hunter - Corrupted Chests
Armour
  • 0(xsd:integer)
Class
  • None
Life
  • 0(xsd:integer)
Accuracy
  • 0(xsd:integer)
ID
  • 35768(xsd:integer)
Release
  • 2015-09-30(xsd:date)
Damage
  • 0(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • None
abstract
  • While active, a random monster around the player will become aggressive and attack. Only one monster will be aggressive at a time through the effect of this scrimshaw and it will only activate while not currently under attack. As such, while it can offer a low-intensity method of staying in combat for extended periods of time, it is not recommended for those choosing to use multi-target or area of effect weapons to kill masses of enemies.
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