About: Marauder tank   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Marauder tank was more heavily armored than the Scorpion tank, and was armed with a more powerful cannon. The cannon could be upgraded by using parts salvaged from destroyed vehicles. The first upgrade increased the cannon's rate of fire, while the second upgrade added a second cannon as well as further increasing the rate of fire. The Marauder tank was only accessible with a General's Promotion, obtainable at Level 1.

AttributesValues
rdfs:label
  • Marauder tank
rdfs:comment
  • The Marauder tank was more heavily armored than the Scorpion tank, and was armed with a more powerful cannon. The cannon could be upgraded by using parts salvaged from destroyed vehicles. The first upgrade increased the cannon's rate of fire, while the second upgrade added a second cannon as well as further increasing the rate of fire. The Marauder tank was only accessible with a General's Promotion, obtainable at Level 1.
dcterms:subject
landspeed
  • 40(xsd:integer)
imgdesc
  • Marauder tanks: basic, salvaged once, salvaged twice
armortype
  • Tank Armor
Upgrades
groundattack
  • *60
techlvl
  • 1(xsd:integer)
req
  • General's Promotion
useguns
  • Cannon
Hotkey
  • M
usearmor
  • Medium
Cooldown
  • *2000 *1500 *750
dbkwik:cnc/property/wikiPageUsesTemplate
Range
  • 150(xsd:integer)
Faction
Produced
  • Arms Dealer
Role
  • Medium Tank *Anti-tank *Anti-structure
Name
  • Marauder Tank
Structure
  • Arms Dealer
Cost
  • *$800 *$900
Notes
  • Can upgrade weapon with salvaged parts.
Sight
  • 125(xsd:integer)
HP
  • 500(xsd:integer)
Time
  • 10.0
abstract
  • The Marauder tank was more heavily armored than the Scorpion tank, and was armed with a more powerful cannon. The cannon could be upgraded by using parts salvaged from destroyed vehicles. The first upgrade increased the cannon's rate of fire, while the second upgrade added a second cannon as well as further increasing the rate of fire. The Marauder tank had no turret, making it more of an assault gun than a conventional tank. Because of this, the entire tank had to turn and face the target in order to fire. As a result, the Marauder could not fire while moving unless the target was directly in front of it. This made the Marauder especially vulnerable while retreating or against fast-moving units. The Marauder tank was only accessible with a General's Promotion, obtainable at Level 1.
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