About: StarCraft II Q&A batches/18   Sponge Permalink

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1) Will doodad placement values increase? (ie, more than 256) 2) Will the number of available locations/triggers increase? The current limit on locations really cramps some ideas. 3) Will the new map editor include ALL the triggers in the program unlike Staredit? 4) Will max unit limits increase? The current unit limit on maps is quite a crimper, and nobody likes CCMU (cannot create more units). 5) Will the new map editor include unused units such as the crashed scouts, turrets, eggs, nukes, scarabs, crash command center, etc? Third party programs were needed to use these. ---

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  • StarCraft II Q&A batches/18
rdfs:comment
  • 1) Will doodad placement values increase? (ie, more than 256) 2) Will the number of available locations/triggers increase? The current limit on locations really cramps some ideas. 3) Will the new map editor include ALL the triggers in the program unlike Staredit? 4) Will max unit limits increase? The current unit limit on maps is quite a crimper, and nobody likes CCMU (cannot create more units). 5) Will the new map editor include unused units such as the crashed scouts, turrets, eggs, nukes, scarabs, crash command center, etc? Third party programs were needed to use these. ---
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dbkwik:starcraft/p...iPageUsesTemplate
abstract
  • 1) Will doodad placement values increase? (ie, more than 256) 2) Will the number of available locations/triggers increase? The current limit on locations really cramps some ideas. 3) Will the new map editor include ALL the triggers in the program unlike Staredit? 4) Will max unit limits increase? The current unit limit on maps is quite a crimper, and nobody likes CCMU (cannot create more units). 5) Will the new map editor include unused units such as the crashed scouts, turrets, eggs, nukes, scarabs, crash command center, etc? Third party programs were needed to use these. ---
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