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An Entity of Type : dbkwik:resource/_HWPbENljEICfh9j9JPruw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Astral Plane is a plane of existence that coexists with the physical plane. However, time does not move forward in this plane. Certain demons reside in the Astral Plane, such as Abraxas, while others are banished there as punishment or when they cannot be vanquished otherwise.

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rdf:type
rdfs:label
  • Astral Plane
  • Astral plane
  • Astral Plane
rdfs:comment
  • The Astral Plane is a plane of existence that coexists with the physical plane. However, time does not move forward in this plane. Certain demons reside in the Astral Plane, such as Abraxas, while others are banished there as punishment or when they cannot be vanquished otherwise.
  • The Astral Plane is an open, weightless plane of existence that connects with all other planes of existence and is used for transportation among them (and is thus described as a transitive plane, like the Ethereal Plane and the Plane of Shadows). Certain spells, such as astral projection (not implemented in NWN), allow access to this plane.
  • Spirits-26
  • Out of Body Experiences (OBEs) are lucid dreams in which consciousness enters a metaphysical plane of existence, seemingly out of body.
  • Astral is home to the three Riders: Death, Pestilence, and Famine and to large numbers of priests, angels, and adventurers.
  • The astral plane is another plane of existence that can be accessed via astral projection. Some believe it to be one of many spiritual worlds beyond out own.
  • The Astral Plane is Gargos' stage in Killer Instinct (2013). It is the 21st (and possibly final) stage that is introduced to the game and the fourth and final stage introduced in Season 3. This stage can only be unlocked by defeating Gargos in the Shadow Lords game mode, and is the location where the tyrannical demon lord is confronted as Shadow Lords' final boss. It is also where the player battles each of the Omens in order to weaken Gargos before the fateful encounter.
  • The Astral Plane is the name given to an alternate dimension connected to Third Earth, and the true home of the Spirit Stone. The Astral Plane can be accessed through a large hut, in the Elephant village.
  • The Astral Plane,Astral Dimension,Astral Realms,Spirit Realm, and or the Spirit World is a alternate or separate plane of existence which is a equivalent space to our own but where all matter is just composed of ectoplasm. On the astral plane, the life energies and consciousnesses of other beings are discernible to experts. Masters of Astral Projection can reach the astral plane by multiple different ways be it psychic,psionic, and or magical means. The astral plane is also sometimes called astral dimension, astral realm, spirit realm, or spirit world.
  • The Astral Plane is one of the planes that comprise the Tetraverse. Its nature is dependent on the minds of the beings that inhabit it; in this way, it is like the Netherworld. Unlike the Netherworld, however, it is a plane of goodness and virtue. This is reflected in its inhabitants, known as the Astrals, who are benevolent.
  • (Obszar astralny) Jest to alternatywny względem naszego wymiar, gdzie cała materia to ektoplazma. W obszarze astralnym odpowiednio uwarunkowane osoby mogą postrzegać energie życiowe oraz świadomości innych. Ci ludzie mogą osiągać ten specyficzny stan ducha środkami parapsychicznymi, psionicznymi oraz magicznymi. Kategoria:A Kategoria:Ciekawostki
  • The Astral Plane is where most go after death or during astral projection. It is where most Near Death Experiences are said to occur.
  • A silvery-grey void, this plane is the space between the Inner Sphere and the Outer Sphere. Through it pass the souls of all dead mortals on their way to their final judgement before Pharasma.
  • The Astral Plane, also known as the Astral Sea, is a beyond the Material Plane. Lady Allura told Vox Machina, during a conversation on how to dispose of the Horn of Orcus they had acquired, that when a Bag of Holding is destroyed, its contents jettison into the Astral Sea.
  • Since time immemorial, mortals have been connected to the enigmatic Astral Plane. Dreaming of the swirling, ever changing plane of existence, infinite astral constellations of eldritch origin dotting the skies of the plane and soaring in and out of sight. Eventually, through vigorous study or just pure curiosity, mortals copied the patterns in the constellations into tomes as single Arcane Sigils and discovered that a tome inscribed with these Sigils emanated immense Arcane power.
  • In the Marvel Universe the Astral Plane is a metaphorical level of existence with ties to the physical world which only psychic entities can visit. Doctor Strange has practiced astral projection since his inception in 1963. Other Marvel characters with no psychic powers are capable of astral projection through other sources, such as by magic spells - for example, Magik was able to astral project her own consciousness in New Mutants (Series 1) #15. Other mutants such as Professor X, Emma Frost, Jean Grey and other powerful psychics have access to the astral plane. As a means to prevent another powerful psychic from harming others, Professor X imprisons the Shadow King on the astral plane. There are beings who live in the astral plane of existence such as the Mummudrai, of which Cassandra No
  • The wellspring of most of the non-elemental magic on earth. Any visit to the Astral Plane is a dizzying foray into folded L-Space. This place exists with rather more dimensions than the traditional three. (It is quite a popular place to keep hammers and mallets.) Many Indefinites (power without known form or purpose) inhabit the Astral Plane, and it is theorized that some of the world's most powerful magical entities (Gods, D'jinn, etc) started their existence as Indefinites.
  • The Astral Plane is an open, weightless, infinitesimal plane that connects with all other planes of existence and can be used for transportation among them (and thus described as a transitive plane, like the Ethereal Plane and the Plane of Shadow). It is the plane of thought, memory, and psychic energy; it is where gods go when they die or are forgotten. The corpses of old gods remain adrift in this timeless plane, and some beings such as the githyanki build their cities atop these "god-isles."
sameAs
Alignment
dcterms:subject
shape & size
  • Infinite Size
gravity trait
  • Subjective Directional (Formerly:) No Gravity
morphic
  • Alterable Morphic
time trait
  • Timeless (Formerly:) Flowing Time
magical trait
  • Enhanced Magic: spells and spell-like abilities are quickened (Formerly:) Normal magic with special cases
natives
Sphere
denizens
  • astradaemons
  • souls destined for Boneyard
  • travelling outsiders
realm image
  • Astral.jpg
arcane/physical
  • Arcane
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