About: Star Trek Museum of Science   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Developed by Linden Lab, Second Life involves users interacting with its virtual environment, objects and each other, and taking on the appearance of user-modifiable avatars . The basic avatar is human in appearance, but avatars may be of either sex, have a wide range of physical attributes, and may be clothed or otherwise customized to produce a wide variety of humanoid and other forms. While Second Life is sometimes referred to as a game, in general it does not have points, scores, winners or losers, levels, an end-strategy, storyline or most of the other characteristics of online games. Users can visit this virtual world almost as if it were a real place. They explore, meet other residents, socialize, participate in individual and group activities, build, make and use objects and items,

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  • Star Trek Museum of Science
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  • Developed by Linden Lab, Second Life involves users interacting with its virtual environment, objects and each other, and taking on the appearance of user-modifiable avatars . The basic avatar is human in appearance, but avatars may be of either sex, have a wide range of physical attributes, and may be clothed or otherwise customized to produce a wide variety of humanoid and other forms. While Second Life is sometimes referred to as a game, in general it does not have points, scores, winners or losers, levels, an end-strategy, storyline or most of the other characteristics of online games. Users can visit this virtual world almost as if it were a real place. They explore, meet other residents, socialize, participate in individual and group activities, build, make and use objects and items,
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abstract
  • Developed by Linden Lab, Second Life involves users interacting with its virtual environment, objects and each other, and taking on the appearance of user-modifiable avatars . The basic avatar is human in appearance, but avatars may be of either sex, have a wide range of physical attributes, and may be clothed or otherwise customized to produce a wide variety of humanoid and other forms. While Second Life is sometimes referred to as a game, in general it does not have points, scores, winners or losers, levels, an end-strategy, storyline or most of the other characteristics of online games. Users can visit this virtual world almost as if it were a real place. They explore, meet other residents, socialize, participate in individual and group activities, build, make and use objects and items, and buy items (virtual property) and services from one another. Second Life currently has over seven and a half million registered users worldwide. The Star Trek Museum of Science provides Second Life visitors with Star Trek-related information, images, sound files and computer programs for users of Second Life, on different aspects of the science of Star Trek - including starship design, engineering and computer technology to astronomy, cosmology, quantum physics, biology and materials science. It also allows visitors to interact directly with many in-game objects such as shuttlecraft, holodecks and replicators. The stated aims of this Museum are to "promote greater awareness of the Star Trek universe among the general public, promote the study of the scientific and engineering technologies found in Star Trek and encourage interest in the real-life physics, astronomy, information technology and other sciences that are the foundation of those technologies."
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