Aaron Meyers is a developer who worked at Black Isle Studios on both Project Jefferson (canceled Baldur's Gate 3: The Black Hound) and Van Buren as 3D Artist. He was responsible for level creation and level lighting. After Black Isle closure he joined Obsidian Entertainment as Lead Artist.
| Attributes | Values |
|---|
| rdf:type
| |
| rdfs:label
| |
| rdfs:comment
| - Aaron Meyers is a developer who worked at Black Isle Studios on both Project Jefferson (canceled Baldur's Gate 3: The Black Hound) and Van Buren as 3D Artist. He was responsible for level creation and level lighting. After Black Isle closure he joined Obsidian Entertainment as Lead Artist.
- Aaron J. Meyers is a video game artist, best known as the Lead Artist on Star Wars: Knights of the Old Republic and Alpha Protocol. He worked as an artist on Planescape: Torment, and now as Lead Artist Torment: Tides of Numenera.
|
| dcterms:subject
| |
| dbkwik:fallout/pro...iPageUsesTemplate
| |
| dbkwik:torment/pro...iPageUsesTemplate
| |
| Games
| - VB
- Planescape: Torment
- Torment: Tides of Numenera
|
| Role
| - Quality Assurance
- Artist / Senior Production Art Lead
- Lead Artist
|
| Type
| |
| other links
| |
| mobygames
| |
| Other Names
| |
| Company
| |
| to
| - 1997(xsd:integer)
- 2003(xsd:integer)
- Present
|
| from
| - 1995(xsd:integer)
- 1997(xsd:integer)
- 2003(xsd:integer)
|
| abstract
| - Aaron Meyers is a developer who worked at Black Isle Studios on both Project Jefferson (canceled Baldur's Gate 3: The Black Hound) and Van Buren as 3D Artist. He was responsible for level creation and level lighting. After Black Isle closure he joined Obsidian Entertainment as Lead Artist.
- Aaron J. Meyers is a video game artist, best known as the Lead Artist on Star Wars: Knights of the Old Republic and Alpha Protocol. He worked as an artist on Planescape: Torment, and now as Lead Artist Torment: Tides of Numenera.
|
| is Artist
of | |
| is wikipage disambiguates
of | |