About: Seme   Sponge Permalink

An Entity of Type : dbkwik:resource/a6gZhNV8NtpTvydeLvLTHQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Seme is a term used to describe how Active Yin Style users try to influence how their opponent behaves and reacts with their own movements and attacks. When using Seme a user must become observant of their opponent's movements and reacting accordingly. This in turn limits their foe's options of counter-attacking, defending, or reacting because of how it will disrupt the opponents sense of confidence and resolution giving way to panic and frustration.

AttributesValues
rdf:type
rdfs:label
  • Seme
rdfs:comment
  • Seme is a term used to describe how Active Yin Style users try to influence how their opponent behaves and reacts with their own movements and attacks. When using Seme a user must become observant of their opponent's movements and reacting accordingly. This in turn limits their foe's options of counter-attacking, defending, or reacting because of how it will disrupt the opponents sense of confidence and resolution giving way to panic and frustration.
sameAs
dcterms:subject
debut shippuden
  • No
literal english
  • Offense
jutsu rank
  • B
jutsu classification
  • Taijutsu,
unnamed jutsu
  • No
parent jutsu
  • Active Yin Style
game names
  • Seme
jutsu range
  • Short, Mid
viz manga
  • Seme
related jutsu
  • Ayakashi
english tv
  • Seme
jutsu class type
  • Offensive, Supplementary
jutsu media
  • Anime, Manga, Game, Movie
dbkwik:narutofanon...iPageUsesTemplate
Users
  • Akari Murakami, Otohime Watatsumi
Romaji
  • Seme
Other Names
  • Psychological pressure
Kanji
  • せめ
abstract
  • Seme is a term used to describe how Active Yin Style users try to influence how their opponent behaves and reacts with their own movements and attacks. When using Seme a user must become observant of their opponent's movements and reacting accordingly. This in turn limits their foe's options of counter-attacking, defending, or reacting because of how it will disrupt the opponents sense of confidence and resolution giving way to panic and frustration. If successful the user's passive movements will become much more threatening to the opponent so it will be much more likely for them to act recklessly and fall back on their habits because of the overwhelming panic and frustration. From here, it is easy to use one's own movements to play on this to influence how their opponent behaves and reacts. The best way to describe Seme is it is like a more subtle form of peer pressure, but in the context of fighting and using mainly actions instead of words.
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