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A Mechaniloid is type of robot from the future of Earth 20XX that is less advanced in terms of intelligence than a Reploid. Unfortunately, like Reploids, they are capable of becoming Mavericks and thus posing a threat to humanity.

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  • Mechaniloid
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  • A Mechaniloid is type of robot from the future of Earth 20XX that is less advanced in terms of intelligence than a Reploid. Unfortunately, like Reploids, they are capable of becoming Mavericks and thus posing a threat to humanity.
  • Mechaniloids are robots that have below-average AI and a more mechanical shape than a humanoid shape (like the Robot Masters and Reploids). Mechaniloids also have the ability to go Maverick. Maverick Mechaniloids are the main enemies faced in the Mega Man X series and then every main series (Zero, ZX) since. They come in all sorts of forms including the Bat Bone, B Blader, Deerball and more.
  • Mechaniloids also have the ability to go Maverick, Maverick Mechaniloids being the most common stage enemies faced in the Mega Man X series and then every main series (Mega Man Zero and ZX) since. They come in a wide variety of forms, including, but not limited, to Batton Bone (a bat), Bee Blader (a giant bee), and Ball De Voux (a ball with legs). Like most enemies, many drop items when defeated. Large Mechaniloids commonly serve as sub-bosses in stages, and some also appear as bosses, such as Raider Killer, D-Rex, and D-1000. Starting with Mega Man X2, most games in the Mega Man X, Zero and ZX series have a Mechaniloid as the Opening Stage boss.
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abstract
  • A Mechaniloid is type of robot from the future of Earth 20XX that is less advanced in terms of intelligence than a Reploid. Unfortunately, like Reploids, they are capable of becoming Mavericks and thus posing a threat to humanity.
  • Mechaniloids are robots that have below-average AI and a more mechanical shape than a humanoid shape (like the Robot Masters and Reploids). Mechaniloids also have the ability to go Maverick. Maverick Mechaniloids are the main enemies faced in the Mega Man X series and then every main series (Zero, ZX) since. They come in all sorts of forms including the Bat Bone, B Blader, Deerball and more. In the Zero series, there are different types of Mechaniloids that are slimmer and some that are more like X. Mechaniloids seem to be customizable to do just about anything, from construction to excavation. It is believed that the "standard procedure" is for a small army of assistant Mechaniloids, all specialized in a certain field, are typically sent with a single specialized Reploid for whatever job is needed at the time. Mechaniloids are the main enemies in the stages of the games and have a wide variety of purposes such as attacking the player, serving as obstacles, some of whom can't be destroyed and serving as platforms or other helpful necessities. Many drop items that heal life, weapon energy or E crystals. Large Mechaniloids commonly serve as sub bosses in stages.
  • Mechaniloids also have the ability to go Maverick, Maverick Mechaniloids being the most common stage enemies faced in the Mega Man X series and then every main series (Mega Man Zero and ZX) since. They come in a wide variety of forms, including, but not limited, to Batton Bone (a bat), Bee Blader (a giant bee), and Ball De Voux (a ball with legs). Like most enemies, many drop items when defeated. Large Mechaniloids commonly serve as sub-bosses in stages, and some also appear as bosses, such as Raider Killer, D-Rex, and D-1000. Starting with Mega Man X2, most games in the Mega Man X, Zero and ZX series have a Mechaniloid as the Opening Stage boss. In rare occasions, friendly Mechaniloids appear and they are shown being used by the protagonists, like X telling to "dispatch rescue Mechaniloids" in the beginning of Mega Man X8 and the Deployment Center in Mega Man X: Command Mission. It's unknown if all Deployment Center robots are Mechaniloids as, except for one vague instance, they are only called as "units" or by their names. If they truly are, this shows that Mechaniloids like Big Monkey (which is said to be a Mechaniloid in its Mega Man X7 appearance as Aperoid), Dober Man, and Degraver (called "Mining Mechaniloids" in Gimialla Mine) can have a decent AI and are able to talk. Like the robots from 20XX, Mechaniloids seem to be created to do just about any type of function, from construction to excavation. It is believed that the "standard procedure" is for a small army of assistant Mechaniloids, all specialized in a certain field, are typically sent with a single specialized Reploid for whatever job is needed at the time. With the more advanced technology in the Mega Man ZX era, depending of the circumstances, Mechaniloids are shown to be able to "become themselves", evolve, devolve, and reproduce like living beings, as shown with Giganto Bole, Hyper Bole, and Poyoko.
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