About: Droppable   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.webdatacommons.org associated with source dataset(s)

The droppable flag of an item in the inventory of a non-player character (NPC) controls whether or not that item will drop as loot when the NPC dies. The default is for items to be not droppable. Items that do not have this flag set will not be accessible to players (unless the pickpocketable flag is set) and will be destroyed when the NPC is. If a non-droppable item is disarmed, it will be destroyed at that point, rather than being sent to the ground. This flag only has meaning for items in NPC inventories. To prevent a player from dropping an item, the cursed flag should be used.

AttributesValues
rdfs:label
  • Droppable
rdfs:comment
  • The droppable flag of an item in the inventory of a non-player character (NPC) controls whether or not that item will drop as loot when the NPC dies. The default is for items to be not droppable. Items that do not have this flag set will not be accessible to players (unless the pickpocketable flag is set) and will be destroyed when the NPC is. If a non-droppable item is disarmed, it will be destroyed at that point, rather than being sent to the ground. This flag only has meaning for items in NPC inventories. To prevent a player from dropping an item, the cursed flag should be used.
dcterms:subject
dbkwik:nwn/property/wikiPageUsesTemplate
abstract
  • The droppable flag of an item in the inventory of a non-player character (NPC) controls whether or not that item will drop as loot when the NPC dies. The default is for items to be not droppable. Items that do not have this flag set will not be accessible to players (unless the pickpocketable flag is set) and will be destroyed when the NPC is. If a non-droppable item is disarmed, it will be destroyed at that point, rather than being sent to the ground. This flag only has meaning for items in NPC inventories. To prevent a player from dropping an item, the cursed flag should be used.
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