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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Artificial Sensory Induction Systems Technology or ASIST is a technology that can record, process and feed false sensory input to the brain, resulting in simulation of a unique experience. Developed in 2018 by Dr. Hosato Hikita of ESP Systems in Chicago, ASIST has become wildly popular among the entertainment industry because of the full-immersion, simulated-sensory experience, leading to the simsense medium, while the computer industry has used the ASIST technology as a human interface with the high-speed, high-information dataflow that modern computer systems and networks, such as the Matrix, that would have overwhelmed users interfacing with traditional methods.

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  • ASIST
  • ASIST
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  • Artificial Sensory Induction Systems Technology or ASIST is a technology that can record, process and feed false sensory input to the brain, resulting in simulation of a unique experience. Developed in 2018 by Dr. Hosato Hikita of ESP Systems in Chicago, ASIST has become wildly popular among the entertainment industry because of the full-immersion, simulated-sensory experience, leading to the simsense medium, while the computer industry has used the ASIST technology as a human interface with the high-speed, high-information dataflow that modern computer systems and networks, such as the Matrix, that would have overwhelmed users interfacing with traditional methods.
  • w skrócie ASIST to technologia za pomocą której można nagrać, przetworzyć oraz wysłać do mózgu dane sensoryczne - imitując prawdziwe wrażenia i oszukując zmysły. Technologia została opracowana w roku 2018 przez Dr. Hosato Hikita z ESP Systems w Chicago. Stała się najpierw popularna na polu rozrywki co doprowadziło do powstania nowego medium - symstymu. Przemysł komputerowy szybko wykorzystał ASIST do opracowania szybkiego interfejsu człowiek-maszyna zastosowanego w nowoczesnych komputerach, a później w Matrycy.
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abstract
  • Artificial Sensory Induction Systems Technology or ASIST is a technology that can record, process and feed false sensory input to the brain, resulting in simulation of a unique experience. Developed in 2018 by Dr. Hosato Hikita of ESP Systems in Chicago, ASIST has become wildly popular among the entertainment industry because of the full-immersion, simulated-sensory experience, leading to the simsense medium, while the computer industry has used the ASIST technology as a human interface with the high-speed, high-information dataflow that modern computer systems and networks, such as the Matrix, that would have overwhelmed users interfacing with traditional methods.
  • w skrócie ASIST to technologia za pomocą której można nagrać, przetworzyć oraz wysłać do mózgu dane sensoryczne - imitując prawdziwe wrażenia i oszukując zmysły. Technologia została opracowana w roku 2018 przez Dr. Hosato Hikita z ESP Systems w Chicago. Stała się najpierw popularna na polu rozrywki co doprowadziło do powstania nowego medium - symstymu. Przemysł komputerowy szybko wykorzystał ASIST do opracowania szybkiego interfejsu człowiek-maszyna zastosowanego w nowoczesnych komputerach, a później w Matrycy.
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