About: Saradomin Strike   Sponge Permalink

An Entity of Type : dbkwik:resource/HcRZysteCVx4GAi5RjMd3A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This is one of the seven highest hitting spells in the normal spellbook. Since this spell requires a God staff, players cannot use another staff that gives unlimited amounts of runes. Players must buy or craft the runes. The maximum damage inflicted by the spell increases to 30 hitpoints while the Charge spell is in effect and the player is wearing a Saradomin cape. Each time the spell hits, it lowers the enemy's prayer points by 1. This can be effective when doing Player vs. player activities. Like other prayer draining attacks, it doesn't affect NPCs.

AttributesValues
rdf:type
rdfs:label
  • Saradomin Strike
rdfs:comment
  • This is one of the seven highest hitting spells in the normal spellbook. Since this spell requires a God staff, players cannot use another staff that gives unlimited amounts of runes. Players must buy or craft the runes. The maximum damage inflicted by the spell increases to 30 hitpoints while the Charge spell is in effect and the player is wearing a Saradomin cape. Each time the spell hits, it lowers the enemy's prayer points by 1. This can be effective when doing Player vs. player activities. Like other prayer draining attacks, it doesn't affect NPCs.
  • This was one of the three highest hitting spells in the normal spellbook. Since this spell required a God staff, players couldn't use another staff that gives unlimited amounts of runes. Players needed to buy or craft the runes. The maximum damage inflicted by the spell increased to 300 life points while the Charge spell is in effect and the player was wearing a Saradomin cape. When using an extreme magic potion in combination with Charge, the maximum damage became 360. When cast, the spell appeared similar to the special attack of enchanted opal bolts.
  • Saradomin Strike is a magic god spell that requires a minimum of level 60 magic to use. This spell requires 2 Blood-Runes, 2 Fire-Runes and 4 Air-Runes to use. Saradomin Strike has a maximum hit of 18 when uncharged. You must have the Saradomin Staff and Saradomin Cape to be able to use this spell and you must have casted it 100 times in the arena before casting it outside. If you have level 80 magic and cast the spell Charge, then this spell's power is doubled and has a maximum hit of 25. Every hit you land with this attack will reduce your opponent's prayer by 1. For example:
Level
  • 60(xsd:integer)
dcterms:subject
animresize
  • 250(xsd:integer)
Spellbook
  • Normal
Rune1num
  • 2(xsd:integer)
  • 4(xsd:integer)
anim
  • Saradomin Strike.gif
  • Saradomin strike.gif
Rune
  • Fire
  • Blood
  • Air
  • blood
  • fire
  • air
Rune2num
  • 2(xsd:integer)
Runes
  • *2 Blood *2 Fire *4 Air
Quest
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dbkwik:oldschoolru...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
dbkwik:runescapecl...iPageUsesTemplate
Element
  • God
Name
  • Saradomin Strike
Type
  • Combat
Exp
  • 35(xsd:integer)
Members
  • Yes
Update
  • Mage Arena
Cost
  • 2(xsd:integer)
  • 4(xsd:integer)
nostaff
  • 1(xsd:integer)
  • nostaff
Release
  • 2003-09-22(xsd:date)
Damage
  • 20(xsd:integer)
  • 30(xsd:integer)
  • 200(xsd:integer)
  • Charged & Saradomin cape worn:
Rune3num
  • 2(xsd:integer)
  • 4(xsd:integer)
abstract
  • This was one of the three highest hitting spells in the normal spellbook. Since this spell required a God staff, players couldn't use another staff that gives unlimited amounts of runes. Players needed to buy or craft the runes. The maximum damage inflicted by the spell increased to 300 life points while the Charge spell is in effect and the player was wearing a Saradomin cape. When using an extreme magic potion in combination with Charge, the maximum damage became 360. Each time the spell hit, it lowered the enemy's prayer points by 10. This could be effective when doing Player vs. player activities. Like other prayer draining attacks, it didn't affect NPCs. When cast, the spell appeared similar to the special attack of enchanted opal bolts. With the introduction of Legacy Mode, this spell was reworked and returned as the special attack for the Saradomin staff. It requires no runes, and instead uses adrenaline.
  • Saradomin Strike is a magic god spell that requires a minimum of level 60 magic to use. This spell requires 2 Blood-Runes, 2 Fire-Runes and 4 Air-Runes to use. Saradomin Strike has a maximum hit of 18 when uncharged. You must have the Saradomin Staff and Saradomin Cape to be able to use this spell and you must have casted it 100 times in the arena before casting it outside. If you have level 80 magic and cast the spell Charge, then this spell's power is doubled and has a maximum hit of 25. Every hit you land with this attack will reduce your opponent's prayer by 1. For example: If you hit a 25 with this spell, your opponent loses 1 prayer point. If you hit a 1 with this spell, your opponent loses 1 prayer point. File:Saradomin Strike.gif
  • This is one of the seven highest hitting spells in the normal spellbook. Since this spell requires a God staff, players cannot use another staff that gives unlimited amounts of runes. Players must buy or craft the runes. The maximum damage inflicted by the spell increases to 30 hitpoints while the Charge spell is in effect and the player is wearing a Saradomin cape. Each time the spell hits, it lowers the enemy's prayer points by 1. This can be effective when doing Player vs. player activities. Like other prayer draining attacks, it doesn't affect NPCs. When cast, this spell appears similar to the special attack of Opal bolts (e).
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