About: Sara Moore Task Force   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

I am Sara Moore, daughter of Helen Moore and Officer Charles Moore, who was the son of Betty Moore and Officer Hecktor Moore. I take on the role of Officer from them, and accept the responsibility to help the people stay alive until we are re-united, after the Madness broke the world. It is my duty to fight the Rularuu and protect my people. Now great evils are wakening in the Shadow Shard, and I fear that we can no longer survive alone. So, just as in the legends, on behalf of the peoples of Paragon, I am asking for your help. * Defeat Nemesis Army for info * Defeat 50 more Nemesis

AttributesValues
rdfs:label
  • Sara Moore Task Force
rdfs:comment
  • I am Sara Moore, daughter of Helen Moore and Officer Charles Moore, who was the son of Betty Moore and Officer Hecktor Moore. I take on the role of Officer from them, and accept the responsibility to help the people stay alive until we are re-united, after the Madness broke the world. It is my duty to fight the Rularuu and protect my people. Now great evils are wakening in the Shadow Shard, and I fear that we can no longer survive alone. So, just as in the legends, on behalf of the peoples of Paragon, I am asking for your help. * Defeat Nemesis Army for info * Defeat 50 more Nemesis
dcterms:subject
dbkwik:cityofheroe...iPageUsesTemplate
dbkwik:paragon/pro...iPageUsesTemplate
Faction
  • Nemesis
  • Circle of Thorns
Completion
  • You were able to save the second seal from the Nemesis Army.
  • You were too late, and discovered that the Fourth and final seal had been taken away by the Nemesis Army!
  • You captured orders from one of the defeated Nemesis Army soldiers
  • You freed the captives and defeated Captain Bullfred and his men.
  • You rescued Old Fred and heard his story.
  • You rescued the Shard Natives from the Rularuu.
  • You were too late, and the first Seal had already been destroyed by the Nemesis Army.
  • You were able to save the third seal from the Nemesis Army.
  • You have defeated Ruladak the Strong, and laid to rest The Legend of Ruladak.
  • You freed the captives and defeated the Nemesis Base Leader, who had some important information on him.
  • You defeated the base, and found the location of a Nemesis Portal.
  • You have defeated General Fort and recovered the seal, but his last words weigh heavily on your thoughts.
  • After one battle, one of the defeated Nemesis Troops told you some information.
  • After defeating all of the Nemesis Army forces, you found a half-finished letter.
  • You recovered the book and disrupted the Circle's research.
Name
  • A Traitor's Treaty
  • A half-finished letter
  • Crucial information
  • Dimensional Transit Orders
  • Further interrogations
  • Interrogations by the Rularuu
  • Nemesis Army Prisoner Protocols
  • Old Fred's book
  • The Story of Ruladak
  • The defeat of General Fort
  • The words of Old Fred
Text
  • This handwritten journal is filled by page upon page of densely-cramped writing. Part-way between a journal, a survival guide, and story book, it talks a great deal about living and surviving in the Shadow Shard. The first entries in the book start with talk of a great cataclysm, when 'The Mad One broke the world'. It speaks next about the short golden age that followed, when 'The Kind One' traveled the lands, promising the survivors that salvation was close at hand, and that their oaths to Rularuu were no more. No mention is made of what the oaths to Rularuu were. The next set of events deal with the appearance of Ruladak the Strong. Ruladak is called the Brother to Kindness and Brother to Madness, and is called the 'Iron Fist of Rularuu'. The book describes battles between Ruladak, the 'Mad One', and the 'Kind One'. Finally, it details how the Kind One sealed Ruladak away with 4 mystic seals.
  • After you rescued him from the Nemesis Army, the native called Old Fred told you: 'They caught us all, and more before to learn about the Legend of Ruladak the Strong. It's best that they don't know. It's best that nobody knows anymore.' I thank you for my freedom, but don't look to me for answers and I won't tell you nothing that no one should hear.
  • After his defeat, General Fort had some final words for you: 'I was such a fool. I was used. Ruladak promised me such power, power enough to stand agaisnt Nemesis and take the Army for my own. I didn't see the monster's own motives, though. I thought it a sleeping beast, a great stupid monster I could harness and ride to victory. Now I see that I was the one led on a leash. It is already awakened. It will soon be rousing. It will soon be free. Then, heaven help you all.'
  • You recovered these orders from Nemesis Army soldiers working in the Shadow Shard. They tell all Nemesis Army soldiers to make an effort to capture human Shadow Shard natives, and take them to a specified location for interrogation.
  • These documents comprise a treaty signed by a General Fort and a representative of Ruladak the Strong. It is marked as one copy of several. The terms are straight-forward, but have huge implications. in exchange for the Nemesis Army freeing it from it's imprisonment, Ruladak the Strong promises to aid General Fort in an attempt to take control of the Nemesis Army from it's high command. The treaty specificies how to break Ruladak from confinement in a step-by-step manner. With this information, Ruladak will not be imprisioned for long.
  • These orders pick out specific prisoners to transfer back to Paragon City. There's enough information here to find the base where these people are being held. From the sound of things, it would appear that the Nemesis Army has developed portals of their own to move men and material back and forth between Paragon and the Shadow Shard.
  • You rescued several Shadow Shard natives who were captured and interrogated by the Rularuu. The creatures seemed intent on learning more about the Nemesis Army. More disturbing is that they claimed to be gathering information for Ruladak the Strong.
  • After a battle, one of the Nemesis troops you questioned told you: 'That seal thing that everyone is looking for? I know where it is. General Fort wanted to use it to force a better bargain on this Ruladak creature. He has it with him in a base in the Marooned Shores.' General Fort is a fool to think he'll succeed anyway. I joined the Nemesis Army to serve the glory of Lord Nemesis. General Fort is just a power-hungry mad-man. Nemesis, he's the new Prometheus, he's a new deity. He's the master I serve, not some jumped-up general.
  • These orders form a schedule of upcoming dimensional transits from Paragon City to the Shadow Shard and back for the Nemesis Army. This schedule could help intercept Nemesis Army groups before they can establish themselves in the Shadow Shard, but it also clearly shows that they have built dimensional portals of their own.
  • This unfinished letter is written from a Captian Easting of the Nemesis Army to a General Fort, apparently his commander. The letter expresses Cpt. Easting's concerns about the operation he's been assigned to. There are several different drafts of it on the same piece of paper, all written by the same hand. One particular section stands out to you: 'I am uncertain if the Nemesis Army High Command would aprove of you decision to advance to the next phase of the operation. The very fact that the Circle of Thorns has begun to act should surely be a warning. What if they are right? If we can awaken this creature, are you certain it would act as an ally? Of all the native legends we've gathered, there are none where a bargain has ever been struck with the Rularuu or their commander.'
  • After rescuing him from the Circle of Thorns, Old Fred told you: 'The Nemesis Army didn't know at first, but I did. I was just old enough when the madness broke the world. How long ago was it? 15 years? 20? There's no sun, nor moon, nor seasons here. And even I only know those things from stories. When the madness came, I was just old enough to remember the days afterwards. The Kind One promised us a new age, free from Rularuu, where we could grow and live in peace. But then we found out that when the world had been broken, Ruladak had been trapped in this part of it. Ruladak is real. I saw him once, when my eyes were young. Tyrannous and strong, my mother called him, but his creatures snuffed out her life too. Living here, hunted by the Rularuu, few remain who saw it all. Mostly just children of the survivors. But my father, he wrote a book. It told all about how the Kind one bound Ruladak, and how the seal could be re-made. I came back to find it, to help Sara and you all. But they took it. They took it away in a demon's hand, took it back to their ancient city of the dead.'
Type
  • Colonel
  • Death Mage
  • Warhulk
Entrance
  • An overwhelming evil power stirs the very air with wakening malice.
  • The outer gates of this new Nemesis compound lie open behind you. Inside you can hear the sounds of orderly Nemesis Army troops and the alien noises of the Rularuu.
  • An otherworldly energy flows through these caverns. An energy all too familiar to anyone who's set foot in Oranbega.
  • The strange calming feeling returns to you the moment you enter these caverns.
  • This hidden monitoring station is probably used by the Nemesis Army to detect portal transfers. If so, they know you're coming.
  • There is a strange, yet calming power in this place. Even as you ready yourselves for battle, you feel a sense of peace flow over you all.
  • The shadowed stone halls of Oranbega press in on all sides. You only hope that the book is down here.
  • You experience a strange sensation the moment you enter these caverns. Then you suddenly realize that this is the first time you haven't felt like you were being watched since you entered the Shadow Shard.
  • There is a definite feeling of resignation and determination in this base. As if the Nemesis Army under General Fort has only now realized the enormity of their actions.
  • Ever industrious, the Nemesis Army has built a full research base here, hidden from view.
  • The interior of the cavern has been cleaned, and there are survey marks on the ground and walls. Someone has been planning to do some construction here.
  • You realize that something is wrong here. There are no signs of the Nemesis Army, but there might be another group of enemies here.
  • The strange calming you've felt in other caverns that had seals is strangely absent here.
Additional
  • You feel the entirety of the Shadow Shard shake with the destruction of Ruladak the Strong.
  • The fourth seal has been taken!
  • You have recovered the fourth and final seal.
  • This seal has been broken. You can feel the last of it's power fading.
Primary
  • Defeat General Fort & his staff
  • Defeat Nemesis Army for info
  • Defeat Nemesis base leaders
  • Defeat Ruladak the Strong
  • Defeat all Circle cultists
  • Defeat all Nemesis in base
  • Defeat all foes in base
  • Defeat all foes in caverns
  • Free captive natives
  • Rescue Old Fred
  • Secure 3rd seal
  • Secure 4th seal
Secondary
  • 4(xsd:integer)
  • 5(xsd:integer)
  • 6(xsd:integer)
  • Defeat 100 Nemesis
  • Defeat 50 more Nemesis
  • Defeat Ruladak the Strong
  • Find the book
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