About: Deploy   Sponge Permalink

An Entity of Type : dbkwik:resource/CXLf8saZH35f7bPtKMC5qA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Deploy is a prefix of ability that causes the included ability to only happen upon the unit arriving into play. If the unit enters play for not the first time via abilities, Deploy can be used multiple times.

AttributesValues
rdf:type
rdfs:label
  • Deploy
rdfs:comment
  • Deploy is a prefix of ability that causes the included ability to only happen upon the unit arriving into play. If the unit enters play for not the first time via abilities, Deploy can be used multiple times.
  • Reduces the Scorpio Turret's cooldown. Begins with a reduction of +20%.
  • Some cards permit players to deploy ships. To deploy a ship, follow these steps: 1. Choose a maneuver on the docked ship’s maneuver dial (this does not count as revealing a dial). 2. Take the maneuver template that matches the chosen maneuver and slide the template between the front or rear guides on the carrier ship. 4. If the docked ship has not overlapped an obstacle or another ship and is not stressed, it may perform one action.
dcterms:subject
dbkwik:borderlands...iPageUsesTemplate
Tier
  • Third
Tree
  • Support
Game
  • Borderlands
Type
  • Passive Ability
maxpoints
  • 5(xsd:integer)
dbkwik:warstorm/pr...iPageUsesTemplate
Character
  • Roland
Minlevel
  • 16(xsd:integer)
abstract
  • Deploy is a prefix of ability that causes the included ability to only happen upon the unit arriving into play. If the unit enters play for not the first time via abilities, Deploy can be used multiple times.
  • Reduces the Scorpio Turret's cooldown. Begins with a reduction of +20%.
  • Some cards permit players to deploy ships. To deploy a ship, follow these steps: 1. Choose a maneuver on the docked ship’s maneuver dial (this does not count as revealing a dial). 2. Take the maneuver template that matches the chosen maneuver and slide the template between the front or rear guides on the carrier ship. 3. Take the docked ship and place it at the opposite end of the template, sliding the rear guides of the docked ship into the opposite end of the template. This counts as a maneuver. If this maneuver causes the docked ship to overlap an or another ship, it follows the normal rules for overlapping. If this causes a situation in which the docked ship cannot be placed in the play area, the docked ship is destroyed. 4. If the docked ship has not overlapped an obstacle or another ship and is not stressed, it may perform one action.
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