About: Heavy Archers   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Heavy Archers are the standard Foot Archer unit of the Medieval Age available for the Inca, Maya, Aztecs, Lakota, and Iroquois. It constitutes a replacement of the Crossbowmen that other nations train, and the difference is purely cosmetic—both units having the exact same stats and costs. Heavy Archers are trained at the Barracks. They are strong against Heavy Infantry, but weak against Heavy Cavalry and Light Infantry. Like all Foot Archers, they make excellent garrisons, increasing a building's garrison power more than other units.

AttributesValues
rdf:type
rdfs:label
  • Heavy Archers
rdfs:comment
  • Heavy Archers are the standard Foot Archer unit of the Medieval Age available for the Inca, Maya, Aztecs, Lakota, and Iroquois. It constitutes a replacement of the Crossbowmen that other nations train, and the difference is purely cosmetic—both units having the exact same stats and costs. Heavy Archers are trained at the Barracks. They are strong against Heavy Infantry, but weak against Heavy Cavalry and Light Infantry. Like all Foot Archers, they make excellent garrisons, increasing a building's garrison power more than other units.
  • Heavy Archers are the second level of Ranged troops. They receive a bonus for defending from a Fortress and are therefore the best defenders untill the Elite Archers are acheived. Requirements: Centralization 4
  • Heavy Archers is a Greek and Atlantean technology in Age of Mythology. It increases the hit points, attack and Line of Sight of Archers.
  • — The Lay of Prince Igor Clad in hauberks of steel and bearing sturdy bucklers, these men are as resilient as they are as deadly with a bow: their composite bows of laminted wood are as strong as the most advanced arbalests in the world, and thanks to years of training are often just as deadly. All infantry must pay obesiance to heavy archers, although their being slow on foot makes them easier prey for more mobile and agile attackers.
dcterms:subject
Row 9 info
  • Library:— *link=Imperial Era Upgrades of Composite Bowmen
Row 8 info
  • *?
Row 4 info
  • Decent
Row 10 title
  • Available To
Row 7 title
  • Unit creation and movement speed
Row 1 info
Row 8 title
  • Unit HP
Row 4 title
  • Armour
Hit points
  • 90(xsd:integer)
Row 9 title
  • Technological requirements & upgrades
Row 2 info
Row 6 info
  • *Medium *Fair LOS
Row 1 title
  • Unit type
Hotkey
  • A
Row 5 info
  • *Pop Cost: 1 *Resource cost: 60link=Resources#Timber|Timber; 70link=Resources#Wealth|Wealth *Ramp cost: 2link=Resources#Timber|Timber; 2link=Resources#Wealth|Wealth
Row 2 title
  • Trained At
Row 6 title
  • Range
Prerequisites
Row 10 info
Row 5 title
  • Production cost
Row 3 info
  • High; bow
Attack range
  • 0(xsd:integer)
Row 3 title
  • Damage and weapon type
Row 7 info
  • *Movement Speed: Slow *Creation speed: Medium
dbkwik:ageofempire...iPageUsesTemplate
dbkwik:rise-of-nat...iPageUsesTemplate
Box Title
  • Heavy Archers: Vital statistics
Age
Armor
  • 0(xsd:integer)
Name
  • Heavy Archers
Special Abilities
  • None
Population points
Base cost
  • 40(xsd:integer)
Building time
  • 11(xsd:double)
Built at
Upgrades from
Ramping cost
  • special
dbkwik:ronriseofki...iPageUsesTemplate
dbkwik:riseofnatio...iPageUsesTemplate
imagewidth
  • 96(xsd:integer)
Time
  • 30(xsd:integer)
Unit Type
Location
Attack strength
  • 16(xsd:integer)
Upgrades To
Line of Sight
  • 11(xsd:integer)
Movement Speed
  • 26(xsd:integer)
abstract
  • Heavy Archers are the standard Foot Archer unit of the Medieval Age available for the Inca, Maya, Aztecs, Lakota, and Iroquois. It constitutes a replacement of the Crossbowmen that other nations train, and the difference is purely cosmetic—both units having the exact same stats and costs. Heavy Archers are trained at the Barracks. They are strong against Heavy Infantry, but weak against Heavy Cavalry and Light Infantry. Like all Foot Archers, they make excellent garrisons, increasing a building's garrison power more than other units.
  • Heavy Archers are the second level of Ranged troops. They receive a bonus for defending from a Fortress and are therefore the best defenders untill the Elite Archers are acheived. Requirements: Centralization 4
  • Heavy Archers is a Greek and Atlantean technology in Age of Mythology. It increases the hit points, attack and Line of Sight of Archers.
  • — The Lay of Prince Igor Clad in hauberks of steel and bearing sturdy bucklers, these men are as resilient as they are as deadly with a bow: their composite bows of laminted wood are as strong as the most advanced arbalests in the world, and thanks to years of training are often just as deadly. All infantry must pay obesiance to heavy archers, although their being slow on foot makes them easier prey for more mobile and agile attackers.
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