Level: , Components: V, S, DF Casting Time: 1 action Range: Personal Target: You Duration: 1 round/level (D)
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rdfs:label
| - Righteous Might
- Righteous might
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rdfs:comment
| - Level: , Components: V, S, DF Casting Time: 1 action Range: Personal Target: You Duration: 1 round/level (D)
- Righteous Might was a Tsuno spell which, drawing the power from Yomi, allowed the Tsuno Soultwister to double the height of the caster, granting him additional strength.
- Your size is increased by 50%. You gain a +4 bonus to Strength, a +2 bonus to Constitution, and a +2 natural armor bonus to AC. You suffer a -1 size penalty to attack and -1 size penalty to AC. All melee weapons deal +3 damage. Additionally, you gain damage reduction 3/evil (if your alignment is good or neutral) or 3/good (if your alignment is evil). At 12th level the damage reduction increases to 6, and at 15th it increases to 9. Note that size-increasing spells never stack with themselves or each other.
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dcterms:subject
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level innate
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persist
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quicken
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maximize
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still
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level cleric
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hostile
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silent
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spell resistance
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empower
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dbkwik:forgotten-r...iPageUsesTemplate
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dbkwik:forgottenre...iPageUsesTemplate
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dbkwik:l5r/property/wikiPageUsesTemplate
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dbkwik:nwn2/proper...iPageUsesTemplate
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dbkwik:freed20/pro...iPageUsesTemplate
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Range
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Rules
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save
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duration type
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Icon
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extend
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School
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abstract
| - Level: , Components: V, S, DF Casting Time: 1 action Range: Personal Target: You Duration: 1 round/level (D)
- Righteous Might was a Tsuno spell which, drawing the power from Yomi, allowed the Tsuno Soultwister to double the height of the caster, granting him additional strength.
- Your size is increased by 50%. You gain a +4 bonus to Strength, a +2 bonus to Constitution, and a +2 natural armor bonus to AC. You suffer a -1 size penalty to attack and -1 size penalty to AC. All melee weapons deal +3 damage. Additionally, you gain damage reduction 3/evil (if your alignment is good or neutral) or 3/good (if your alignment is evil). At 12th level the damage reduction increases to 6, and at 15th it increases to 9. Note that size-increasing spells never stack with themselves or each other.
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