About: Mask of Sliske, Shadow (Missing, Presumed Death)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : dbkwik.webdatacommons.org associated with source dataset(s)

Shadow is first encountered during the quest, where it is guarding the Shadow Chamber in the Empyrean Citadel for its master Sliske with its companion Light, whom it hates and describes as a "brainless moron". Shadow is very grumpy and depressed, and after the puzzle is completed, begs you not to leave him there.

AttributesValues
rdf:type
rdfs:label
  • Mask of Sliske, Shadow (Missing, Presumed Death)
rdfs:comment
  • Shadow is first encountered during the quest, where it is guarding the Shadow Chamber in the Empyrean Citadel for its master Sliske with its companion Light, whom it hates and describes as a "brainless moron". Shadow is very grumpy and depressed, and after the puzzle is completed, begs you not to leave him there.
Strength
  • 0(xsd:integer)
store
  • No
low
  • No
Examine
  • A manifestation of an aspect of Sliske's personality.
Tradeable
  • No
Equipable
  • Yes
destroy
  • You will be able to retrieve this mask from the Statue of Death at the Empyrian Citadel.
disassembly
  • No
Quest
kept
  • always
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Stackable
  • No
Tier
  • n/a
Slot
  • Head
Magic
  • 0(xsd:integer)
Name
  • Mask of Sliske, Shadow
Value
  • 1(xsd:integer)
Members
  • No
Weight
  • 0(xsd:double)
Update
  • Missing, Presumed Death
Armour
  • 0(xsd:integer)
Class
  • None
Life
  • 0(xsd:integer)
Accuracy
  • 0(xsd:integer)
ID
  • 29761(xsd:integer)
high
  • No
Release
  • 2013-10-15(xsd:date)
Damage
  • 0(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • None
abstract
  • Shadow is first encountered during the quest, where it is guarding the Shadow Chamber in the Empyrean Citadel for its master Sliske with its companion Light, whom it hates and describes as a "brainless moron". Shadow is very grumpy and depressed, and after the puzzle is completed, begs you not to leave him there. It is given as a reward after the quest, by Brother Samwell, and it can be worn, be spoken to while in inventory, and switched to Light. If lost, it can be reclaimed from the Statue of Death in the citadel. Upon reclaiming, it will be removed from inventory, bank, equipment or even keepsake box if one is owned.
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