It can put party members to sleep, and it has a chance of countering with Magnitude 8, but it does not have enough MP to do so. Like most enemies in the Cave to the Sealed Gate, it absorbs Fire, but unlike most of the monsters in the area, it is not undead. Also, unlike the other enemies in the area, it is weak against Ice, and a Blizzara spell can easily dispatch them if they attack in groups.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
Level |
|
Attack |
|
dcterms:subject | |
Ice |
|
Sleep |
|
gba normal attack | |
snes other abilities | |
Magic Defense |
|
snes special attack |
|
snes drop | |
gba special attack |
|
gba steal | |
gba control |
|
morph miss rate |
|
gba steal | |
gba sketch | |
GBA Location | |
gba prev |
|
Gil |
|
gba other abilities | |
silence |
|
ios next |
|
Confuse |
|
magic evasion |
|
snes steal | |
snes drop | |
Blind |
|
snes normal attack | |
gba next |
|
gba drop | |
gba drop | |
snes control |
|
snes sketch | |
Berserk |
|
gba bestiary |
|
Evasion |
|
snes location | |
snes steal | |
hit rate |
|
ios bestiary |
|
ios prev |
|
dbkwik:final-fanta...iPageUsesTemplate | |
dbkwik:finalfantas...iPageUsesTemplate | |
Defense |
|
PS |
|
Speed |
|
GBA |
|
Fire |
|
Magic |
|
MP |
|
gba rage |
|
morph id |
|
snes rage |
|
Exp |
|
imp |
|
iOS |
|
HP |
|
SNES |
|
abstract |
|