About: Minimic   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A minimic is a monster found within Alice's Treasure Chamber, during the Giant Mimic fight. Two minimics are summoned to the defense of the Giant Mimic when its health reaches predetermined intervals on hard and elite difficulties, and will aid the Giant Mimic by healing for 325 life points per Mimic present every second on the hard difficulty, while healing 400 life points per minimic present every second on the elite difficulty. They do not appear when fighting the Giant Mimic on the beginner or medium difficulties. The minimics despawn if left alive for a long time.

AttributesValues
rdf:type
rdfs:label
  • Minimic
rdfs:comment
  • A minimic is a monster found within Alice's Treasure Chamber, during the Giant Mimic fight. Two minimics are summoned to the defense of the Giant Mimic when its health reaches predetermined intervals on hard and elite difficulties, and will aid the Giant Mimic by healing for 325 life points per Mimic present every second on the hard difficulty, while healing 400 life points per minimic present every second on the elite difficulty. They do not appear when fighting the Giant Mimic on the beginner or medium difficulties. The minimics despawn if left alive for a long time.
Level
  • 28(xsd:integer)
Attack
  • 20(xsd:integer)
acc magic
  • 316(xsd:integer)
aff magic
  • 55(xsd:integer)
lifepoints
  • n/a
Examine
  • It's protecting the Giant Mimic from harm. Kill it!
Poisonous
  • No
max magic
  • 200(xsd:integer)
max spec
  • 0(xsd:integer)
acc melee
  • 316(xsd:integer)
aff weakness
  • 55(xsd:integer)
aff melee
  • 55(xsd:integer)
max ranged
  • 200(xsd:integer)
aff ranged
  • 55(xsd:integer)
acc ranged
  • 316(xsd:integer)
max melee
  • 200(xsd:integer)
Aggressive
  • No
immune to poison
  • No
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 4(xsd:integer)
Defence
  • 20(xsd:integer)
Magic
  • 20(xsd:integer)
Name
  • Minimic
Weakness
  • Nothing
immune to stun
  • Yes
immune to deflect
  • No
Members
  • Yes
Update
  • Treasure Hunter - The Mimic Rises
Armour
  • 316(xsd:integer)
ID
  • 22169(xsd:integer)
Style
  • melee
Release
  • 2016-02-18(xsd:date)
Experience
  • 0(xsd:integer)
Ranged
  • 20(xsd:integer)
abstract
  • A minimic is a monster found within Alice's Treasure Chamber, during the Giant Mimic fight. Two minimics are summoned to the defense of the Giant Mimic when its health reaches predetermined intervals on hard and elite difficulties, and will aid the Giant Mimic by healing for 325 life points per Mimic present every second on the hard difficulty, while healing 400 life points per minimic present every second on the elite difficulty. They do not appear when fighting the Giant Mimic on the beginner or medium difficulties. Any damage that is dealt to the Giant Mimic while a minimic is alive will heal it for that amount instead of damaging it, similar to the way in which Nex's siphon attacks work. The minimics despawn if left alive for a long time.
is wikipage disambiguates of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software