The Fighting Mii Team retains the Brawler, Swordfighter, and Gunner varieties, but fail to use any special moves, similar to the past Fighting Team enemies. However, they can use all varieties of normal and Smash attacks, making them dangerous in a group. They cannot grab, but will sometimes use the player for a Footstool jump. They also seem to move slightly faster than the default varieties of normal Mii Fighters, and jump slightly higher.
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| - The Fighting Mii Team retains the Brawler, Swordfighter, and Gunner varieties, but fail to use any special moves, similar to the past Fighting Team enemies. However, they can use all varieties of normal and Smash attacks, making them dangerous in a group. They cannot grab, but will sometimes use the player for a Footstool jump. They also seem to move slightly faster than the default varieties of normal Mii Fighters, and jump slightly higher.
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| - The Fighting Mii Team retains the Brawler, Swordfighter, and Gunner varieties, but fail to use any special moves, similar to the past Fighting Team enemies. However, they can use all varieties of normal and Smash attacks, making them dangerous in a group. They cannot grab, but will sometimes use the player for a Footstool jump. They also seem to move slightly faster than the default varieties of normal Mii Fighters, and jump slightly higher.
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