The marine's ballistic alloy combat shield grants more hit points, giving them more survivability against high-damage units. As long as the marine can survive a hit, a medivac dropship can quickly heal it. They are a crucial component of the MMM strategy, which is particularly effective against protoss zealot/stalker combo and massive zerg roach army. Large formations of marines can also easily counter void rays.
| Attributes | Values |
|---|---|
| rdf:type | |
| rdfs:label |
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| rdfs:comment |
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| Strength |
|
| Unit |
|
| collision |
|
| lataccel |
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| armortype | |
| lore |
|
| accel |
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| Air |
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| Hotkey |
|
| Cooldown |
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| dbkwik:starcraft/p...iPageUsesTemplate |
|
| Range |
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| Voice | |
| Speed |
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| Armor |
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| min |
|
| Role |
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| Game |
|
| Type |
|
| Caption |
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| racecolor |
|
| Width |
|
| fgcolor |
|
| Ground |
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| ProducedBy | |
| Sight |
|
| HP |
|
| IMG |
|
| Time |
|
| Race |
|
| SC |
|
| Supply |
|
| decel |
|
| unitmakescore |
|
| unitkillscore |
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| hpagmt |
|
| unitpriority |
|
| rangeagmt |
|
| strengthagmt |
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| transportsize |
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| catgame |
|
| abstract |
|