Two versions of the game exist: the original game was released on eight floppy discs, and an enhanced version on CD-ROM was published on the following year, featuring two additional levels with a few new enemies, remade intro and endgame movies, and cutscenes with voice-acting inserted throughout the game to replace text-box exposition. The player takes the role of Kirt, a human with powers of shapeshifting. Among other forms, Kirt can become a huge cat-like animal, a floating tentacle-wielding gazer, and a dragon.
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- Shadowcaster
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| - Shadowcaster ist ein früher Ego-Shooter und Computer-Rollenspiel in 3D-Optik, das 1993 von Raven Software für MS-DOS-Computer entwickelt wurde. Die Game-Engine war ein früher Prototyp der Doom-Engine.
- Two versions of the game exist: the original game was released on eight floppy discs, and an enhanced version on CD-ROM was published on the following year, featuring two additional levels with a few new enemies, remade intro and endgame movies, and cutscenes with voice-acting inserted throughout the game to replace text-box exposition. The player takes the role of Kirt, a human with powers of shapeshifting. Among other forms, Kirt can become a huge cat-like animal, a floating tentacle-wielding gazer, and a dragon.
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| - Steve Raffel, Brian Raffel, Steve Coallier
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| - Two versions of the game exist: the original game was released on eight floppy discs, and an enhanced version on CD-ROM was published on the following year, featuring two additional levels with a few new enemies, remade intro and endgame movies, and cutscenes with voice-acting inserted throughout the game to replace text-box exposition. The player takes the role of Kirt, a human with powers of shapeshifting. Among other forms, Kirt can become a huge cat-like animal, a floating tentacle-wielding gazer, and a dragon. The game utilized a hybrid game engine that was created by John Carmack as a successor of the Wolfenstein 3-D technology and the predecessor of the Doom engine.
- Shadowcaster ist ein früher Ego-Shooter und Computer-Rollenspiel in 3D-Optik, das 1993 von Raven Software für MS-DOS-Computer entwickelt wurde. Die Game-Engine war ein früher Prototyp der Doom-Engine.
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