Flak Cannon is a Tier 4 Munitions power in the Glory tree.
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rdf:type
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rdfs:label
| - Flak Cannon
- Flak cannon
- Flak Cannon
- Flak Cannon
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rdfs:comment
| - Flak Cannon is a Tier 4 Munitions power in the Glory tree.
- Fires krogan designed shells that burst into shrapnel upon impact. Shrapnel damage is reduced against armored enemies. Activation requires one power cell from Flak Cannon's limited power cell supply
- Flak Cannons are anti-aircraft weapons in Just Cause 2.
- El Flak Cannon es una de las armas principales en la saga Unreal y ha estado en el juego desde sus inicios. En general, el botón primario lanza un proyectil dispersado, ideal para disparar a corta distancia, y el segundo lanza el proyectil como bomba. La principal diferencia entre los dos disparos es el daño que causa y la distancia del proyectil. Específicamente Flak Cannon en: U • UT99 • U2 • UChamp • UT2003 • UT2004 • UChamp 2 • UT3
- As Daxter comments when you first use this weapon, its fire rate is sub-par and it does deal a lot of damage in one shot, but only against the weakest of enemies you encounter. Aeropan fighters will go down in one direct hit, or three hits with a nearby explosion, but the Aeropan transport is practically unscathed when undergoing similar circumstances. As such, despite the damage potential, the slow rate of fire, low ammo capacity, and poor reload speed makes this weapon not viable for long-term fights, combat with sturdy opponents, or general late-game plane sections.
- The Flak Cannon is a weapon in the Unreal series. It fires shrapnel at a lethal damage level, and can gib enemies easily. Use this on enemies like Titans, Brutes, Skaarj, and even Spinners. It is featured in all the Unreal games except for Unreal II: The Awakening. In Unreal Tournament, this weapon acts (and has always acted) as a close-combat weapon; in Unreal it was the replacement for the Quadshot, and in UT2004 there's hardly a difference between it and the Flak Cannon in UT99 other than a visual change, but in UT3 it has been upgraded to make it more powerful.
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dcterms:subject
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ammo-mag
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nazwa
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Reload
| - 0(xsd:double)
- 0(xsd:double)
- 0(xsd:double)
- 0(xsd:double)
- 0(xsd:double)
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grafika
| - Flakcannon-2003.jpg
- Flakcannon-ut.jpg
- UT3-flakcannon.png
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Fire Rate
| - 0(xsd:double)
- 1(xsd:integer)
- 1(xsd:double)
- 1(xsd:double)
- 1(xsd:double)
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dbkwik:jakanddaxte...iPageUsesTemplate
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dbkwik:starcraft/p...iPageUsesTemplate
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dbkwik:es.unreal/p...iPageUsesTemplate
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Game
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Type
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Caption
| - A single barrel version at the Ular Boys HQ.
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dbkwik:justcause/p...iPageUsesTemplate
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dbkwik:pl.unreal/p...iPageUsesTemplate
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Typ
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Price
| - 2400(xsd:integer)
- 3600(xsd:integer)
- 4800(xsd:integer)
- 6000(xsd:integer)
- —
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Ammo
| - 5(xsd:integer)
- 7(xsd:integer)
- 9(xsd:integer)
- 11(xsd:integer)
- 15(xsd:integer)
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Cost
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dbkwik:unreal/prop...iPageUsesTemplate
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Owners
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Primary
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Damage
| - 3(xsd:integer)
- 3(xsd:double)
- 4(xsd:double)
- 5(xsd:double)
- 6(xsd:integer)
- 13(xsd:integer)
- 24(xsd:integer)
- 90(xsd:integer)
- 100(xsd:integer)
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