HP: ? MP: ? Gold: ? Exp: ? Attack Damage: ? BTH: Normal BTH * (Current Level / Normal Level)) + (Current Level / 15) Strength: (Current Level/Normal Level)*Normal Strength Dexterity: (Current Level/Normal Level)*Normal Dexterity Intellect: (Current Level/Normal Level)*Normal Intellect Endurance: (Current Level/Normal Level)*Normal Endurance Charisma: (Current Level/Normal Level)*Normal Charisma Luck: (Current Level/Normal Level)*Normal Luck NOTE: Level-scaling maxes out at the original level * 2.5 If the monster would be scaled above that point, then it is rounded up to the nearest number.
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| rdfs:comment |
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| dcterms:subject | |
| abstract |
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