Skill lvl 40: -3090 Defense, -1113 Attack, -15 Multi-hit, -25 Crit, -70.9% Health, -435 Magic
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| - Skill lvl 40: -3090 Defense, -1113 Attack, -15 Multi-hit, -25 Crit, -70.9% Health, -435 Magic
- Demoralize is a support power that temporarily decreases speed and the chance to dodge an attack of the target enemies.
- Demoralize is a spell of the school of Illusion that lowers the target's willingness to attack. The magnitude is the level affected and the duration is how long the spell lasts. Much like Calm, this spell is useful when you need to take a break from combat to restore health, fatigue or magicka or when taking on multiple opponents.
- Demoralize is an ability that deals direct damage to opposing morale points in the battle cycle of an unit processing this ability. It has long been actively used by many of the players as a way to defeating opponent quickly. Several reasons account for this: The ease to obtain Demoralize cards as many of them are elves, and a general strength of these cards. (for example, all demoralizing cards in elves have minimum of 2 attack, while Vision of Yauba has flying)
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Ability
| - Reduces speed and dodge of target enemies
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abstract
| - Skill lvl 40: -3090 Defense, -1113 Attack, -15 Multi-hit, -25 Crit, -70.9% Health, -435 Magic
- Demoralize is a spell of the school of Illusion that lowers the target's willingness to attack. The magnitude is the level affected and the duration is how long the spell lasts. Much like Calm, this spell is useful when you need to take a break from combat to restore health, fatigue or magicka or when taking on multiple opponents. Demoralize differs from Calm, however, in that successfully calmed targets will stand still or walk around normally with no aggression towards anyone for either the duration of the spell or until they are attacked, but demoralized targets will run in fear for the duration of the effect, regardless of being attacked. If you have a fast character or accurate ranged attacks/spells, then it can be quite easy to attack the target as they flee. To balance this, Demoralize costs slightly more magicka than Calm, but neither are as expensive a spell as Paralyze (nor as powerful).
- Demoralize is an ability that deals direct damage to opposing morale points in the battle cycle of an unit processing this ability. It has long been actively used by many of the players as a way to defeating opponent quickly. Several reasons account for this: The ease to obtain Demoralize cards as many of them are elves, and a general strength of these cards. (for example, all demoralizing cards in elves have minimum of 2 attack, while Vision of Yauba has flying) Demoralize can bypass Immune and can only be prevented by freezing them or trapping them. Demoralize is able to push the opposing morale point to zero.
- Demoralize is a support power that temporarily decreases speed and the chance to dodge an attack of the target enemies.
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