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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Influence is the ability of a ship to claim buoys and score points in a blockade. Each ship type has a different number of pirates needed for influence. On subscriber oceans, this many pirates aboard must be subscribers. This number is not the same as the number of pirates a ship needs to effectively function in a blockade.

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  • Influence is the ability of a ship to claim buoys and score points in a blockade. Each ship type has a different number of pirates needed for influence. On subscriber oceans, this many pirates aboard must be subscribers. This number is not the same as the number of pirates a ship needs to effectively function in a blockade.
  • Influences replenishes 1 point per hour. It does not refill on level-up. The maximum amount you can you hold is 25% greater than the number of skill points you have invested. So if you have 150 Influence skill points, you can "hold" up to 187 Influence points at one time (187/150). Even if the calculation shows higher value (in this case 187,5) game will round the result down. One Influence point can be acquired at the cost of one Skill Point.
  • Influence is the amount a Statement card moves the Parley Indicator on the game board. It is often indicated by a number in a wax seal at the top right of the Statement card. Positive Influence moves the Parley Indicator towards your side of the game board. Negative Influence moves the Parley Indicator toward your opponent's side of the game board.
  • Influence was de voorloper van de huidige Questpoints. Je kon alleen Influence experience krijgen als je een quest had gedaan. Hoe hoger je influence was, hoe goedkoper je silk van de silk trader kon kopen. Categorie:RuneScape Classic Categorie:Skills
  • Influence was a casino owner and murderer who had developed special contact lenses that allowed him to easily hypnotize people. His most notable features were his round eyes, prominent cheekbones, big nostrils, and wavy dark hair.
  • Nous sommes la nouvelle generation de francais sur le serveur, lvl 80 pour rentrer, tu dois avoir entre 12 et 16 ans de préférence mais on prends tout les francais. Tu peux mettre tout tes perso dans la guilde pour faire du monde. Tu dois etre acitf, 10h par jour de jeu. Nous sommes bonta. On a pas de perco pour le moment car on perds tout le temps mais ca va arriver.
  • Mental-health issues are explored during a case that starts off as a possible rape involving students at a preparatory high school where sexual experimentation is the norm.
  • Une ubureaucratie ? Plutôt une bourreaucratie oui ! Une vraie canardchie ! J’attrape machinalement un romansonge mélancomique pour oublier la bêtise de mes mécontemporains… Les enseignangnants défilent dans la rue, gogochistes jusqu’au bout des ongles, tandis que les semi quadradégénaires comme moi se lamentàlo dans leur solitrude hebdromadaire…
  • On the galaxy main map, selecting a planet will reveal that planet's influence level (shown as IP points). In parentheses next to your IP level is the relative foreign influence calculation. If that number is greater than 4, your planet may culturally revolt. If your espionage level is rated "Low" or better, you can see whether or not another civilization's planet is close to defection.
  • This is an introduction to Influence and how it works in Skyrates. For the advanced course, see Influence Strategies.
  • Influence is a gameplay mechanic in The Godfather five families It's purpose is for training troops such as the Bruiser. (example : if you have 36650 influence, your can train 3665 thug's at once).
  • File:Influence.png Influence is a currency acquired from PVP combat, including Arena PVP and Legends PVP.
  • Influence is a 2000 American supernatural horror slasher film written by David Hayter and directed by Mary Harron starring Jamie Dornan, Meghan Ory, Devon Aoki, Brad Renfro, Seth Rogen, Columbus Short and Jonathen Pryce.
  • Influence is the boundary of a god's realm. Inside it, a god is able to interact with the environment and cast miracles. Outside the influence, however, the player has a limited amount of time (and distance) to interact with things, being soon unable to do anything (represented by a red cross on the cursor/hand) but interact with his/her creature. This is sometimes referred to as "virtual influence" although no official name is known.
  • Ability text: Influence: Choose 1 figure adjacent to Rylan Olliven. That figure immediately performs an action of the controlling player's choice. Limit once per round.
  • A character with this skill can add 10% to his or her Fel score when making any test at Court. It represents having the right contacts and being seen by people with authority as being the right kind of person to have access to different places.
  • A majority of Sims, including service NPCs such as maids, butlers, and police, can be influenced. However, some options are limited, and sometimes it's advised not to influence a certain Sim as their own script makes them do something else. For example, trying to influence the butler to do something may result in him going to do household duties instead of what was asked, and the influencing Sim's points will not be refunded. (Also, it is advised not to influence the butler when there are things to be done, but only when there is nothing left.) Some Sims would rather do "Duty over influence", meaning that if something that would usually trigger their immediate attention happens to do so, the Sim may automatically cancel the influence if it has not taken place, and focus their attention els
  • Influence is the currency of City of Heroes, and is earned by a character for completing missions, defeating villains, and selling items. Its name is an abstraction that refers to the fact that your influence with the citizens of Paragon City increases with such actions. See Understanding Influence and Infamy for a brief explanation of how this abstraction is used.
  • Influences are among the most mysterious objects in the Big-Big-Picture. There is one for every world in the universe. They seem to serve as a kind of celestial counterpart for a world's Parental Totality. Spoilers follow.... In "Remember Here When You Are There!", Heyoka finally leaves the Influence by swimming through the air. If she stops swimming, she is drawn back to the Influence. This may indicate something about the nature of gravity in the Big-Big-Picture, considering that Heyoka does things in reverse.
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