About: Catharsis Factor   Sponge Permalink

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Catharsis is a purification or purging of the emotions (such as pity and fear) primarily through art -- a factor first identified by Aristotle; it can bring about spiritual renewal, and it provides a release from tension. In other words, it's stuff you do to relieve tension or get stuff off your chest. It's not just violence, either. Many games are just as capable of making you feel warm and fuzzy when you take a constructive option and help the pile of pixels instead. See also: Percussive Therapy. Examples of Catharsis Factor include:

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  • Catharsis Factor
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  • Catharsis is a purification or purging of the emotions (such as pity and fear) primarily through art -- a factor first identified by Aristotle; it can bring about spiritual renewal, and it provides a release from tension. In other words, it's stuff you do to relieve tension or get stuff off your chest. It's not just violence, either. Many games are just as capable of making you feel warm and fuzzy when you take a constructive option and help the pile of pixels instead. See also: Percussive Therapy. Examples of Catharsis Factor include:
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  • Catharsis is a purification or purging of the emotions (such as pity and fear) primarily through art -- a factor first identified by Aristotle; it can bring about spiritual renewal, and it provides a release from tension. In other words, it's stuff you do to relieve tension or get stuff off your chest. Catharsis exists in all media--the term "catharsis" as applied to art comes from Aristotle's Poetics--but for most of history, most people had to watch others suffer and triumph, and they had to use empathy to connect the dots. Now, even the empathy-deprived can experience catharsis -- you can suffer and triumph personally through your favorite videogame character. Since it's not in the real world, you will not be breaking any real-world laws, and your character will get extra lives if you mess up the drama. Everybody wins! This trope is subjective. Stress relief for one gamer can be frustration for another, even on things that people agree are calming: A 6 on one scale (1 - 10, 10 being the highest) can rate 37 on someone else's. The cathartic experience can also backfire when using human opponents, such as in online-enabled fighting games or first-person shooters, where a string of victories can be ruined by an upsetting loss from another player at the far end of the skill divide. It's not just violence, either. Many games are just as capable of making you feel warm and fuzzy when you take a constructive option and help the pile of pixels instead. The existence of this effect, with both videogames and other media, is sometimes cited by opponents of banning pornography and violent video games. Related to Video Game Cruelty Potential. Not to be confused with In-Universe Catharsis, though overlap is certainly possible. Or the webcomic Catharsis, for that matter. See also: Percussive Therapy. Examples of Catharsis Factor include:
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