About: Magic Dart   Sponge Permalink

An Entity of Type : dbkwik:resource/HcRZysteCVx4GAi5RjMd3A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

If cast using an enchanted slayer's staff, the projectile becomes a white colour instead of green.

AttributesValues
rdf:type
rdfs:label
  • Magic Dart
  • Magic dart
  • Magic Dart
rdfs:comment
  • hittaa max 4 Luokka:Taiat Luokka:Slayer
  • If cast using an enchanted slayer's staff, the projectile becomes a white colour instead of green.
  • Magic dart vaatii 50. taikatason ja 55 lahtaustason.Magic dart loitsuun tarvitaan myös Lahtaussauva jonka saa kaikilta lahtausmestareilta 21k hinnalla. Taian pienin osuma on 15 ja korkein 19. Loitsu maksaa joka kerralta 433 coinsia Magic dart on suosittu barrows minipelissä.
  • Magic Dart is a spell learned from a spellbook of magic dart. The rod equivalent is a rod of magic missile. Its respective spellbook is one of the easiest to read, the easier ones being Hero and Heal Light. It is the first spell that can be cast to increase magic. Casting cost: 5 MP In-game description: [Dice] Target(Magic) Effect: (2+Magic/50)d(11+(L-1)/6) magic damage to single target
Level
  • 50(xsd:integer)
  • 55(xsd:integer)
dcterms:subject
Spellbook
  • Normal
  • Normaali
dbkwik:resource/7lwHdQITUA3Y7N-Nzn84SA==
Rune1num
  • 1(xsd:integer)
anim
  • Magic Dart.gif
Rune
  • death
  • mind
nimi
  • Magic dart
Rune2num
  • 4(xsd:integer)
p2p
  • Kyllä
dbkwik:fi.runescap...iPageUsesTemplate
dbkwik:oldschoolru...iPageUsesTemplate
Element
  • Air
Name
  • Magic Dart
Type
  • Combat
DESC
  • [Dice] Target
dbkwik:resource/YXy4f9t1L9vufyBUYH8-3Q==
  • 30(xsd:integer)
dbkwik:resource/r72fOwuRYBZX3z3eKFIW2g==
  • 50(xsd:integer)
dbkwik:elona/prope...iPageUsesTemplate
Exp
  • 30(xsd:integer)
Members
  • Yes
Cost
  • 5(xsd:integer)
Damage
  • 10(xsd:integer)
  • 16(xsd:double)
  • Slayer's staff & on task:
Effect
  • d magic damage to single target Research needed: How does level affect damage? I have Level 14 at MAG 27 is dealing 3d13 damage, not d11. Just reached MAG 50, and Level 20, both raised number of dice, now dealing 5d14 damage. Levels 30 and 31, no increase in number of dice, dealing 5d16 now. Tested the dices increased every 6 levels. The levels also increase number of dice even with MAG 10, maybe one every 10 levels? The MAG influence seems right
dbkwik:resource/yNV5DnoVXdaIuSd-mGlYhw==
  • 1(xsd:integer)
  • 4(xsd:integer)
abstract
  • hittaa max 4 Luokka:Taiat Luokka:Slayer
  • If cast using an enchanted slayer's staff, the projectile becomes a white colour instead of green.
  • Magic dart vaatii 50. taikatason ja 55 lahtaustason.Magic dart loitsuun tarvitaan myös Lahtaussauva jonka saa kaikilta lahtausmestareilta 21k hinnalla. Taian pienin osuma on 15 ja korkein 19. Loitsu maksaa joka kerralta 433 coinsia Magic dart on suosittu barrows minipelissä.
  • Magic Dart is a spell learned from a spellbook of magic dart. The rod equivalent is a rod of magic missile. Its respective spellbook is one of the easiest to read, the easier ones being Hero and Heal Light. It is the first spell that can be cast to increase magic. Casting cost: 5 MP In-game description: [Dice] Target(Magic) Effect: (2+Magic/50)d(11+(L-1)/6) magic damage to single target Research needed: How does level affect damage? I have Level 14 at MAG 27 is dealing 3d13 damage, not d11. Just reached MAG 50, and Level 20, both raised number of dice, now dealing 5d14 damage. Levels 30 and 31, no increase in number of dice, dealing 5d16 now. Tested the dices increased every 6 levels. The levels also increase number of dice (3 with levels 16-19, 4 with level 20) even with MAG 10, maybe one every 10 levels? The MAG influence seems right (tested with -30MAG and +MAG equipment)
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