About: Inflict Serious Wounds   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Level:

AttributesValues
rdfs:label
  • Inflict Serious Wounds
  • Inflict serious wounds
rdfs:comment
  • Level:
  • Spell level: cleric 3 Innate level: 3 School: necromancy Descriptor: negative Components: verbal, somatic Range: touch Area of effect: single Duration: instant Save: will 1/2 Spell resistance: yes Additional counterspells: cure serious wounds Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 3d8 points of damage, + 1 point per caster level (to a maximum of +15). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
  • [[Category:]] Inflict serious wounds, also known as cause serious wounds, was a necromancy spell that caused heavy damage to a creature touched by the caster.
  • Caster Level(s): Cleric 3, Blackguard 3 Innate Level: 3 School: Necromancy Descriptor(s): Negative Component(s): Verbal, Somantic Range: Touch Area of Effect / Target: Single Duration: Instant Additional Counter Spells: Cure Serious Wounds Save: Will for Half Spell Resistance: Yes Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 4d8 points of damage, + 1 point per caster level (to a maximum of +20). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
  • If you succeed in striking an opponent with a touch attack, the target suffers 3d8 points of negative energy damage, + 1 point per caster level (to a maximum of +15). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
save type
  • W
dcterms:subject
level innate
  • 3(xsd:integer)
persist
  • No
quicken
  • Yes
maximize
  • Yes
innatelevel
  • 3(xsd:integer)
still
  • Yes
level cleric
  • 3(xsd:integer)
clericlevel
  • 3(xsd:integer)
silent
  • Yes
spellresistance
  • yes
empower
  • Yes
Immunity
  • negative
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
dbkwik:nwn2/proper...iPageUsesTemplate
dbkwik:freed20/pro...iPageUsesTemplate
Range
  • Touch
  • t
Name
  • Inflict Serious Wounds
save
  • Will 1/2
  • will 1/2
DESC
  • 259200.0
school2e
reversible1e
  • true
reversible2e
  • true
school3e
school1e
spheres2e
dbkwik:nwn/property/wikiPageUsesTemplate
Line
  • Inflict wounds
  • circle of doom
  • harm
  • inflict critical wounds
  • inflict light wounds
  • inflict minor wounds
  • inflict moderate wounds
  • inflict serious wounds
Components
  • VS
Duration
  • Instant
  • instant
Icon
  • Is_inflictserious.png
  • is_x1infser.gif
counters
Area
  • Single
  • single
extend
  • No
School
Descriptor
  • Negative
abstract
  • Level:
  • Spell level: cleric 3 Innate level: 3 School: necromancy Descriptor: negative Components: verbal, somatic Range: touch Area of effect: single Duration: instant Save: will 1/2 Spell resistance: yes Additional counterspells: cure serious wounds Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 3d8 points of damage, + 1 point per caster level (to a maximum of +15). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
  • [[Category:]] Inflict serious wounds, also known as cause serious wounds, was a necromancy spell that caused heavy damage to a creature touched by the caster.
  • Caster Level(s): Cleric 3, Blackguard 3 Innate Level: 3 School: Necromancy Descriptor(s): Negative Component(s): Verbal, Somantic Range: Touch Area of Effect / Target: Single Duration: Instant Additional Counter Spells: Cure Serious Wounds Save: Will for Half Spell Resistance: Yes Description: If the caster succeeds in striking an opponent with a touch attack, the target suffers 4d8 points of damage, + 1 point per caster level (to a maximum of +20). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
  • If you succeed in striking an opponent with a touch attack, the target suffers 3d8 points of negative energy damage, + 1 point per caster level (to a maximum of +15). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
is Spell of
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