About: Siege Factory   Sponge Permalink

An Entity of Type : dbkwik:resource/gw9R-ne37MZ8B96oESpqBA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Siege Factory is a military building, where siege/artillery units and Supply Wagons are built. It becomes available in the Classical Age, once File:Military Research Icon.png Military Level 2 (Mercenaries) is researched. It requires both Timber and Metal to be constructed. Types of units built at the Factory: * Artillery Weapons * Supply Wagon Being a military structure, it may be built anywhere within friendly (own or allied) borders. The ramping cost is doubled for every three buildings of the same type, whether existing or under construction.

AttributesValues
rdf:type
rdfs:label
  • Siege Factory
rdfs:comment
  • The Siege Factory is a military building, where siege/artillery units and Supply Wagons are built. It becomes available in the Classical Age, once File:Military Research Icon.png Military Level 2 (Mercenaries) is researched. It requires both Timber and Metal to be constructed. Types of units built at the Factory: * Artillery Weapons * Supply Wagon Being a military structure, it may be built anywhere within friendly (own or allied) borders. The ramping cost is doubled for every three buildings of the same type, whether existing or under construction.
dcterms:subject
Hit points
  • 1200(xsd:integer)
Hotkey
  • O
Prerequisites
dbkwik:rise-of-nat...iPageUsesTemplate
Armor
  • 3(xsd:integer)
Base cost
  • 60(xsd:integer)
Building time
  • 28.0
Ramping cost
  • 25(xsd:integer)
dbkwik:riseofnatio...iPageUsesTemplate
Upgrades To
Line of Sight
  • 6(xsd:integer)
Max Garrison
  • 20(xsd:integer)
Plunder amount
  • 60(xsd:integer)
abstract
  • The Siege Factory is a military building, where siege/artillery units and Supply Wagons are built. It becomes available in the Classical Age, once File:Military Research Icon.png Military Level 2 (Mercenaries) is researched. It requires both Timber and Metal to be constructed. Types of units built at the Factory: * Artillery Weapons * Supply Wagon When a nation enters the Industrial Age, all Siege Factories are automatically upgraded to Factories. Most of the stats remain the same but for some reason, the base cost changes to 120 Timber which is the same as the Barracks and Stables/Auto Plants. Factories also gain the ability to create and upgrade anti-aircaft units, to counter the rising threat of aircraft raids. Being a military structure, it may be built anywhere within friendly (own or allied) borders. The ramping cost is doubled for every three buildings of the same type, whether existing or under construction. Siege Factories may be garrisoned by all types of units they create. Garrisoned units are safe from taking damage and are slowly repaired in the Siege Factory if they are Siege Factory units. The maximum garrison capacity is 20, with siege/artillery units taking up 2 slots each. If Advanced Options are turned on, a button will show up in the Factory's control panel, allowing to enable or disable the Auto Deploy stance for newly created artillery units. It has no effect on garrisoned units ejected from the building.
is Built at of
is Upgrades from of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software