Space Fever, a Space Invaders clone, was introduced near the end of the “black and white” coin-op video game era, so Space Fever Color was released not long afterwards. The game followed the usual Space Invaders pattern by having the aliens drop down a notch closer to the player’s laser base when they reached a screen edge, they dropped bombs at the player, players had bunkers to hide behind for protection, and there was a high-scoring flying saucer that would fly overhead during levels. However, several things made the game a bit different from the pack of Space Invaders clones.
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| - Space Fever, a Space Invaders clone, was introduced near the end of the “black and white” coin-op video game era, so Space Fever Color was released not long afterwards. The game followed the usual Space Invaders pattern by having the aliens drop down a notch closer to the player’s laser base when they reached a screen edge, they dropped bombs at the player, players had bunkers to hide behind for protection, and there was a high-scoring flying saucer that would fly overhead during levels. However, several things made the game a bit different from the pack of Space Invaders clones.
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| - Space Fever, a Space Invaders clone, was introduced near the end of the “black and white” coin-op video game era, so Space Fever Color was released not long afterwards. The game followed the usual Space Invaders pattern by having the aliens drop down a notch closer to the player’s laser base when they reached a screen edge, they dropped bombs at the player, players had bunkers to hide behind for protection, and there was a high-scoring flying saucer that would fly overhead during levels. However, several things made the game a bit different from the pack of Space Invaders clones. The game was released in 1980 by Nintendo, supporting both single play and two players alternating turns.
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