About: Metal Gear Solid 4: Guns of the Patriots   Sponge Permalink

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Guns of the Patriots received widespread critical acclaim, garnering perfect reviews and Game of the Year awards from several major gaming publications, including GameSpot, which claimed that the game is "technically flawless". The game has been a financial driving force for Konami, reaching 5 million units sold in the financial year of 2009. The game is a direct sequel to Metal Gear Solid 2: Sons of Liberty.

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  • Metal Gear Solid 4: Guns of the Patriots
  • Metal Gear Solid 4: Guns of the Patriots
  • Metal Gear Solid 4: Guns of the Patriots
  • Metal Gear Solid 4: Guns of the Patriots
  • Metal Gear Solid 4: Guns of the Patriots
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  • [[Bild:MGS4Logo.jpg|thumb| Das offizielle Logo von MGS4 ]] [[Bild:Old_snake.jpg|right|thumb|Old Snake bei seiner "final mission".]]Metal Gear Solid 4 ist der sechste Teil der Metal Gear Mainline und wurde beim 2005 eigens gegründeten Studio Kojima Productions entwickelt. Dabei teilen sich Hideo Kojima, Shuyo Murata und Yoji Shinkawa die wohl wichtigste Rolle des „Directors“. Es ist am 12. Juni 2008 weltweit exklusiv für die PlayStation 3 erschienen und trägt den Untertitel "Guns of the Patriots". Hauptcharakter ist der stark gealterte Solid Snake, der von einem Großteil der Fangemeinde Old Snake genannt wird. Das Spiel steht unter dem Motto "No Place to hide" (engl.: "Kein Platz zum Verstecken") und beschäftigt sich mit dem Thema "senses" (engl.: "Gefühle").
  • Guns of the Patriots received widespread critical acclaim, garnering perfect reviews and Game of the Year awards from several major gaming publications, including GameSpot, which claimed that the game is "technically flawless". The game has been a financial driving force for Konami, reaching 5 million units sold in the financial year of 2009. The game is a direct sequel to Metal Gear Solid 2: Sons of Liberty.
  • Metal Gear Solid 4: Guns of the Patriots (em japonês, メタルギア・ソリッド4・ガンズ・オブ・ザ・パトリオット, Metaru Gia Soriddo 4 Ganzu obu za Patoriotto?), é um jogo dirigido por Hideo Kojima, Shuyo Murata e Yoji Shinkawa, e foi desenvolvido exclusivamente para PlayStation 3. O slogan do jogo era "No place to hide!" (Não há como se esconder). Segundo Ryan Payton, este seria o último Metal Gear canônico a apresentar Solid Snake como protagonista. O jogo foi lançado mundialmente em junho de 2008, exatamente 10 anos depois de Metal Gear Solid e 20 anos depois do lançamento de Metal Gear na América do Norte. Categoria:Jogos Categoria:Metal Gear Solid 4
  • Metal Gear Solid 4 è l'ultimo capitolo della saga più lunga e incasinata della Galassia, grazie ai tremillemila-chilometrici filmati. Una trama cosi scassacoglioni che fa rabbrividire la rivalissima imperitura telenovella Beautiful. Ma attenzione, se salti tutti i filmati, il gioco diventa più corto delle dimensioni del tuo pene.
  • Metal Gear Solid 4: Guns of the Patriots(Japanese:メタルギア・ソリッド4・ガンズ・オブ・ザ・パトリオッツHepburn:Metaru Gia Soriddo Fō Ganzu Obu Za Patoriottsu, commonly abbreviated as MGS4) is an action-adventure stealth video game developed by Kojima Productions exclusively for the PlayStation 3 console. The game was directed by Hideo Kojima, and is seventh title in the Metal Gear series. Guns of the Patriots made its worldwide release on June 12, 2008, ten years after the release of Metal Gear Solid and twenty years after the North American release of Metal Gear.
  • Metal Gear Solid 4: Guns of the Patriots (メタルギア・ソリッド4・ガンズ・オブ・ザ・パトリオット Metaru Gia Soriddo 4 Ganzu Obu Za Patoriotto?, commonly abbreviated MGS4) was directed by Hideo Kojima and Shuyo Murata. It was developed by Kojima Productions exclusively for the PlayStation 3 and was designed around the motto, "No Place to Hide!" Ryan Payton stated that Metal Gear Solid 4 is the final canonical Metal Gear game to feature Solid Snake as the main character. The game was released worldwide on June 12, 2008, exactly 10 years after Metal Gear Solid and 20 years after the North American release of Metal Gear.
  • Metal Gear Solid 4: Guns of the Patriots (denominado en Japón メタルギア・ソリッド4・ガンズ・オブ・ザ・パトリオット, Metaru Gia Soriddo 4 Ganzu obu za Patoriotto?), comúnmente abreviado como MGS4, es un videojuego que fue dirigido por Hideo Kojima, Shuyo Murata y Yoji Shinkawa, y fue desarrollado en exclusiva para la PlayStation 3. Su lema durante el desarrollo fue “No Place to Hide!” (¡No hay lugar para esconderse!). Según Ryan Payton, este sería el último Metal Gear canónico en presentar a Solid Snake como protagonista. El juego fue lanzado mundialmente el 12 de junio de 2008, exactamente 10 años después de Metal Gear Solid y 20 años después del lanzamiento norteamericano de Metal Gear.
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