Gain is a Fallout 2, Fallout Tactics, J.E. Sawyer's Fallout RPG, Van Buren and Lionheart perk. In Fallout 3 and Fallout: New Vegas it was replaced by Intense Training. This is a series of perks (Gain Strength, Gain Perception, etc.) which will modify the selected primary statistic by +1. Each statistic can only be boosted once, and only to your racial maximum.
| Attributes | Values |
|---|---|
| rdf:type | |
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| Requires |
|
| dbkwik:fallout/pro...iPageUsesTemplate | |
| Games |
|
| ranks |
|
| Image desc |
|
| Effects |
|
| abstract |
|
| is related perks of | |
| is perks of |