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An Entity of Type : owl:Thing, within Data Space : dbkwik.webdatacommons.org associated with source dataset(s)

All weapons that are able to be actively reloaded give you the same amount of time to achieve a successful active reload. However, since there is a large amount of variation in reload times, the short period for actively reloading will look very small on some weapons and much larger on others. There are some weapons that do not allow an active reload. For example the Pesticide weapons and Air Tortoise cannot be actively reloaded and any attempt to do so will result in a slower reload time.

AttributesValues
rdfs:label
  • Active reload
  • Active Reload
rdfs:comment
  • All weapons that are able to be actively reloaded give you the same amount of time to achieve a successful active reload. However, since there is a large amount of variation in reload times, the short period for actively reloading will look very small on some weapons and much larger on others. There are some weapons that do not allow an active reload. For example the Pesticide weapons and Air Tortoise cannot be actively reloaded and any attempt to do so will result in a slower reload time.
  • Active Reload is a feature that was popularized by the Gears of War series. It is a minigame that changes the reloading mechanism of the held weapon. By tapping the Right Bumper once, a player can manually reload their gun rather than wait for the current clip/magazine/projectile to run out of ammo. But when the progress bar of the reload reaches the grey or white area of the meter, the player can press the right bumper again to attempt an active reload, which, depending on where the progress bar was stopped, reloads the gun a lot faster than a normal reload. There are three types of Active Reload: A quick reload is performed once the progress bar meets the grey area of the meter, a Perfect Reload is performed by matching the bar with the solid white area, and a failed active reload is whe
dcterms:subject
dbkwik:gears-of-wa...iPageUsesTemplate
dbkwik:gearsofwar/...iPageUsesTemplate
abstract
  • All weapons that are able to be actively reloaded give you the same amount of time to achieve a successful active reload. However, since there is a large amount of variation in reload times, the short period for actively reloading will look very small on some weapons and much larger on others. There are some weapons that do not allow an active reload. For example the Pesticide weapons and Air Tortoise cannot be actively reloaded and any attempt to do so will result in a slower reload time.
  • Active Reload is a feature that was popularized by the Gears of War series. It is a minigame that changes the reloading mechanism of the held weapon. By tapping the Right Bumper once, a player can manually reload their gun rather than wait for the current clip/magazine/projectile to run out of ammo. But when the progress bar of the reload reaches the grey or white area of the meter, the player can press the right bumper again to attempt an active reload, which, depending on where the progress bar was stopped, reloads the gun a lot faster than a normal reload. There are three types of Active Reload: A quick reload is performed once the progress bar meets the grey area of the meter, a Perfect Reload is performed by matching the bar with the solid white area, and a failed active reload is when the bar is stopped in the black area.
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