About: Changelog/1.08   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.webdatacommons.org associated with source dataset(s)

If using a save file from a previous version, please make sure that you do not currently have any adventurers employed. Enemies in dungeons generated in older versions may become friendly. Typing 108fix into the console will cause all enemies in the area to become hostile. Be careful where you use that command though. Special thanks: 名も無き冒険者さん 栢山さん にゃもなき冒険者さん

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  • Changelog/1.08
rdfs:comment
  • If using a save file from a previous version, please make sure that you do not currently have any adventurers employed. Enemies in dungeons generated in older versions may become friendly. Typing 108fix into the console will cause all enemies in the area to become hostile. Be careful where you use that command though. Special thanks: 名も無き冒険者さん 栢山さん にゃもなき冒険者さん
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abstract
  • If using a save file from a previous version, please make sure that you do not currently have any adventurers employed. Enemies in dungeons generated in older versions may become friendly. Typing 108fix into the console will cause all enemies in the area to become hostile. Be careful where you use that command though. [Changes and additions] * Gender of figures and cards obtained from wishing are now random. * NPCs in towns and other places will now have their inventories replenished with a random item at fixed intervals. * The equipment attribute that protects you from thieves will now protect you from the malicious hand event (but will not protect you from money loss due to curses). * Bards no longer have a chance at being quest clients. * Items currently being used by NPCs can no longer be stolen. * Karma loss for failing deliveries has been changed from 30 to 20. * Added throwing weapons. * Added the Marksman skill (a ranged version of Tactics). The archer class will have it by default. * Swarm has been changed from all enemies in range of sight to adjacent-only. SP cost has been halved. * The player's speed is no longer affected by hunger or tiredness when riding. * Reduced the damage done every turn by bleeding. * Added a user-created talk.txt. * Sense Quality will now fail to immediately identify items 25% of the time (so that characters will get more chances at leveling the skill). * Added a few feats. [Fixes] * Fixed some skills being usable on the world map. * Fixed being able to hand over a silver cat that is currently being ridden for Mia's quest. * Fxed some spelling mistakes affecting variables in the code. * Fixed 0 items getting generated when reading deeds dropped on the world map. * Fixed trap trigger determination for NPCs pulled over by Draw Shadow becoming the player's instead. * Fixed the crash that occurred when attempting to retrieve inherited trade goods. * Fixed pets from the previous EX battle team appearing in the current arena EX battle. * Fixed the player and the pet being ridden sometimes eating the same item. * Fixed shades still appearing in arena 1 on 1 battles. * Other minor fixes and additions. Special thanks: 名も無き冒険者さん 栢山さん にゃもなき冒険者さん
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