In the game's Japanese version, the damage was based on the number of battles the party had fled from multiplied by the user's level. This was changed for future releases, most likely because of how strong the attack could become at an early point in the game. An alternative use for the spell is to run away from battles until the attack is doing 1,111 or 2,222 damage, and using it against a party member with maxed-out 9,999 HP to trigger All Lucky 7s.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
dbkwik:final-fanta...iPageUsesTemplate | |
dbkwik:finalfantas...iPageUsesTemplate | |
abstract |
|