Attributes | Values |
---|
rdfs:label
| |
DefaultCost
| - 0(xsd:integer)
- 10(xsd:integer)
- 15(xsd:integer)
- 20(xsd:integer)
|
dcterms:subject
| |
dbkwik:halo/proper...iPageUsesTemplate
| |
Name
| |
BlackoutCost
| - 0(xsd:integer)
- 10(xsd:integer)
- 15(xsd:integer)
|
ColdStorageCost
| |
ColdStorageMax
| |
BlackoutMax
| - 0(xsd:integer)
- 4(xsd:integer)
- ?
|
Description
| - Though not as fast as Banshees, Hornets are stronger, tougher, and somewhat easier to maneuver.
- The Covenant's answer to the Warthog, this four-seater allows for a gunner, a driver, and two people riding on the sides.
- A three-seater with an omnidirectional turret.
- A fast and maneuverable one-seater with two plasma turrets.
- A small, fast two-seater with no built-in armament.
- Wraiths are slightly weaker than Scorpions, but are capable of splattering an opponent by boosting.
- A fast vehicle with relatively heavy firepower, the Banshee is good for strafing runs. However, it is vulnerable even to small-arms fire.
- Scorpions are slow, but they can inflict immense damage. One blast from its turret can instantly kill players on foot and light vehicles.
- A three-seater with an omnidirectional Gauss turret.
- Though slow and difficult to maneuver, Choppers are still extremely dangerous.
|
SandboxMax
| - 2(xsd:integer)
- 4(xsd:integer)
- ?
|
CitadelMax
| |
AvalancheMax
| - 2(xsd:integer)
- 4(xsd:integer)
|
AvalancheCost
| - 20(xsd:integer)
- 25(xsd:integer)
|
ValhallaCost
| - 10(xsd:integer)
- 15(xsd:integer)
- 20(xsd:integer)
- 25(xsd:integer)
|
GuardianCost
| - 0(xsd:integer)
- 10(xsd:integer)
|
OrbitalMax
| |
HighGroundCost
| - 10(xsd:integer)
- 20(xsd:integer)
- 40(xsd:integer)
|
AssemblyCost
| |
SnowboundCost
| - 10(xsd:integer)
- 15(xsd:integer)
- 20(xsd:integer)
- 40(xsd:integer)
|
LastResortCost
| - 0(xsd:integer)
- 10(xsd:integer)
- 20(xsd:integer)
- 40(xsd:integer)
|
ThePitCost
| - 0(xsd:integer)
- 10(xsd:integer)
- 15(xsd:integer)
|
IsolationCost
| - 15(xsd:integer)
- 20(xsd:integer)
|
GhostTownMax
| |
StandoffCost
| - 15(xsd:integer)
- 20(xsd:integer)
- 40(xsd:integer)
|
ConstructCost
| - 0(xsd:integer)
- 20(xsd:integer)
|
LongshoreCost
| - 0(xsd:integer)
- 20(xsd:integer)
- 40(xsd:integer)
- ?
|
CitadelCost
| |
HereticMax
| |
NarrowsCost
| |
ThePitMax
| |
ValhallaMax
| - 2(xsd:integer)
- 4(xsd:integer)
- ?
|
DefaultMax
| - 0(xsd:integer)
- 4(xsd:integer)
- 8(xsd:integer)
|
RatsNestMax
| - 2(xsd:integer)
- 4(xsd:integer)
- ?
|
EpitaphMax
| - 0(xsd:integer)
- 6(xsd:integer)
|
SandtrapCost
| |