About: Heavy flail   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.webdatacommons.org associated with source dataset(s)

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AttributesValues
rdfs:label
  • Heavy flail
rdfs:comment
  • __TOC__
  • Even more frightening than this weapon's power in battle are the tales told by survivors of its attack. Witnesses claim that on impact an asp was seen to snake from the flail and add its venomous fangs to the weapon's strike. * Damage bonus: + d6 acid damage * Enhancement bonus: +1 * Required level: 8
  • Heavy flails are currently not implemented in NWN2.
  • Ardents, avengers, barbarians, battleminds, fighters, paladins, rangers, wardens, and warlords are proficient with all military melee weapons, including the heavy flail. Other classes do not have proficiency with the heavy flail as a class trait, but any character can become proficient by taking a Weapon Proficiency feat.
  • Heavy flails are one of the basic types of two-handed weapon in ADOM. They have default stats of (+2, 4d4+2) [-3, +0], though these do vary from time to time.
  • A heavy flail is a two-handed, martial melee weapon, a larger version of the flail.
ImageFile
  • Heavy flail.jpg
Bonus
  • +2
dcterms:subject
GIdentify
  • 172800.0
WeaponName
  • Heavy flail
ItemTotalValue
  • 30(xsd:integer)
  • 1930(xsd:integer)
  • 3540(xsd:integer)
  • 6690(xsd:integer)
  • 11790(xsd:integer)
  • 20510(xsd:integer)
  • 25590(xsd:integer)
  • 34890(xsd:integer)
  • 67890(xsd:integer)
ItemCPCost
  • 1(xsd:integer)
  • 15(xsd:integer)
  • 28(xsd:integer)
  • 53(xsd:integer)
  • 94(xsd:integer)
  • 164(xsd:integer)
  • 204(xsd:integer)
  • 279(xsd:integer)
  • 543(xsd:integer)
ItemType
  • Melee weapon
ItemDC
  • 4(xsd:integer)
  • 21(xsd:integer)
  • 22(xsd:integer)
  • 23(xsd:integer)
  • 25(xsd:integer)
  • 30(xsd:integer)
  • 32(xsd:integer)
  • 37(xsd:integer)
  • 53(xsd:integer)
EndProducts
  • 1(xsd:integer)
ItemName
Desirability
  • They are useful until a better weapon is found.
dice
  • 172800.0
DamageType
RequiredLevel
  • 5(xsd:integer)
  • 7(xsd:integer)
  • 8(xsd:integer)
  • 11(xsd:integer)
  • 12(xsd:integer)
  • 13(xsd:integer)
  • 17(xsd:integer)
  • 1.0
  • 3.0
Sprite
proficiency
MaterialRequirements
  • 1(xsd:integer)
  • 2(xsd:integer)
  • 4(xsd:integer)
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