PropertyValue
rdf:type
rdfs:label
  • Pirate Ship (Super Smash Bros.)
rdfs:comment
  • All fighters are on a cruising ship which occasionally passes along an enemy Lookout Platform that fires bombs at the ship. Anyone that comes in contact with the bombs will take heavy damage. Any player that swims into the front of the pirate ship while in the water will be automatically KO'd. The King of Red Lions occasionally makes an appearance by following the Pirate Ship. The ship will also run into a small island from time to time, giving players a newly-shaped terrain to fight on. The ship will eventually right itself as the island sinks, forcing players to return to the norm. There is a catapult at the front of the ship that will come up from the deck on occasion. Anyone who is standing on it will be sent flying when it fires.
dcterms:subject
dbkwik:zelda/property/wikiPageUsesTemplate
Games
  • Super Smash Bros. Brawl
  • Super Smash Bros. for Wii U
Name
  • Pirate Ship
Caption
  • The Pirate Ship
Region
Points of Interest
Terrain
  • Ship
  • Platform
  • Sea
firstgame
  • Super Smash Bros. Brawl
Climate
  • Windy
  • Varied
  • Rainy
abstract
  • All fighters are on a cruising ship which occasionally passes along an enemy Lookout Platform that fires bombs at the ship. Anyone that comes in contact with the bombs will take heavy damage. Any player that swims into the front of the pirate ship while in the water will be automatically KO'd. The King of Red Lions occasionally makes an appearance by following the Pirate Ship. The ship will also run into a small island from time to time, giving players a newly-shaped terrain to fight on. The ship will eventually right itself as the island sinks, forcing players to return to the norm. There is a catapult at the front of the ship that will come up from the deck on occasion. Anyone who is standing on it will be sent flying when it fires. Another hazard is that a storm will sometimes cause a cyclone to come from the background, throwing the ship high into the sky, eliminating the option to swim around near the ship. The ship will fall back down after a short time and land back in the water. While falling, the players have improved jumping abilities and stay airborne longer.