PropertyValue
rdf:type
rdfs:label
  • Gypsy Camp
rdfs:comment
  • If used early in the game, the Balseraphs can take many cities by making them join them due to culture.
  • The Gypsy Camp is one the only few places in Mordavia where you can talk with others instead of just fighting them. It plays a somewhat big role in the game(even bigger if you are a Paladin). It is also the ONLY place where you will be given food that doesn't consist any garlic. There are quite a bunch of gypsies there but you can only talk with Blackjack Davy and Magda, the leader.
  • The Gypsy Camp is a subarea of Bower Lake. It is a small camp consisting of several caravans, surrounded by a protective barricade. While this quaint settlement has a relatively poor economy, several traders make do in the area. The character first comes across this town with Theresa during childhood, and begins to train in the camp under Theresa for ten years to become a Hero. Upon reaching adulthood, he/she will own a caravan. If you wish, your character can rent this caravan out for 7 gold pieces, the base price, every five minutes.
Exits
dcterms:subject
NPCs
dbkwik:fable/property/wikiPageUsesTemplate
Type
  • Area of Bower Lake
dbkwik:quest-for-glory/property/wikiPageUsesTemplate
dbkwik:questforglory/property/wikiPageUsesTemplate
dbkwik:kingsquest/property/wikiPageUsesTemplate
Enemies
  • Hobbes
Related
Shops
abstract
  • If used early in the game, the Balseraphs can take many cities by making them join them due to culture.
  • The Gypsy Camp is a subarea of Bower Lake. It is a small camp consisting of several caravans, surrounded by a protective barricade. While this quaint settlement has a relatively poor economy, several traders make do in the area. The character first comes across this town with Theresa during childhood, and begins to train in the camp under Theresa for ten years to become a Hero. Upon reaching adulthood, he/she will own a caravan. If you wish, your character can rent this caravan out for 7 gold pieces, the base price, every five minutes. This community consists of 12 caravans, surrounded by a wall, and is home to many of Albion's wandering gypsies. The camp has 3 shops, which consist of a tattooist, a stone cutter and a general trader, who have set up shops in the caravans at the center of the camp. A storyteller spreads the stories of Albion to the children of the camp, who enjoy running through the trees and listening to the tales of Albion's Heroes of old. The campers enjoy their life of sleeping around the fires to telling the gypsy's tales of travels far and wide. The camp does not have permanent guards, but the gypsies defend their homes against any enemies who might wander up the trail underneath the fortified bridge into the camp. The camp site begins with a two star economy, which you can boost by spending plenty of gold at the general store. If you are short on money and need supplies, the gypsy camp makes a great trading stop. In addition, given the fact that you begin the game with a modest household, you have the opportunity to start your very own family early on. Or, if you are so inclined, you can begin your career as a real estate tycoon.
  • The Gypsy Camp is one the only few places in Mordavia where you can talk with others instead of just fighting them. It plays a somewhat big role in the game(even bigger if you are a Paladin). It is also the ONLY place where you will be given food that doesn't consist any garlic. There are quite a bunch of gypsies there but you can only talk with Blackjack Davy and Magda, the leader.
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