Minus 3 to Magic of all enemy heroes that are in this city's area of influence.
Additional 10 experience points for won battles for your heroes that are in this city's area of influence.
Additional 20% success chance during negotiations with neutral armies in city's area of influence
+12 Brutes or Crushers per week.
+2 Basilisk Riders or Basilisk Lancers per week.
+20 Harpies or Furies per week.
+24 Gnolls or Gnoll Hunters per week.
+6 Sand Wyverns or Venomous Wyverns per week.
+7 Centaur or Centaur Marauders per week.
Blood Frenzy +4 for your Stronghold heroes in city's area of influence.
Increases the number of hit points of walls and gates during siege. Adds Sand Wyverns and Centaurs to local guard. Increases the number and growth of creatures in local guard.
Allows players to recruit Ancient behemoths.
Allows players to recruit Basilisk lancers.
Allows players to recruit Basilisk riders.
Allows players to recruit Behemoths.
Allows players to recruit Brutes.
Allows players to recruit Centaur marauders.
Allows players to recruit Centaurs.
Allows players to recruit Crushers.
Allows players to recruit Cyclops.
Allows players to recruit Enraged cyclopes.
Allows players to recruit Furies.
Allows players to recruit Gnoll hunters.
Allows players to recruit Gnolls.
Allows players to recruit Harpies.
Allows players to recruit Heroes.
Allows players to recruit Sand wyverns.
Allows players to recruit Venomous wyverns.
Allows you to buy Dreamwalkers.
Allows you to buy information about your enemies.
During siege, the city has 2 towers.
Gives 1 random level 4 spell to this city.
Gives 250 for each won battle.
Gives 3 random level 3 spells to this city.
Gives 4 random level 2 spells to this city.
Gives 5 random level 1 spells to this city.
Gives a moat to the city during siege.
Gives additional 1000 per day.
Gives additional 500 per day.
Provides 1 per day.
Upgrade of the basic dwelling.
Allows the heroes who have the Town Portal spell to return to this city if it is the closest available city.
Increases the number of hit points of walls and gates during siege. Increases the number and growth of creatures in local guard.
Provides 5000 per day and increases creature growth in this city by 50%.
Surrounds the city with walls and gates used during siege and adds a local guard consisting of Gnolls and Brutes.
Gives additional 2000 per day. You can have only one Capitol.
Visiting hero's creatures receive +1 to Movement and +5 to Attack. Lasts 3 fights.
Provides the town screen window to trade resources.
Allows you to select one nest a week which will immediately deliver its weekly growth.
Gives the ability to build new objects in the city. Gives 500 per day.