PropertyValue
rdf:type
rdfs:label
  • Zakum
rdfs:comment
  • Zakum is a spirit from deep in Dead Mine. It used to be imprisoned in a tree, until miners found the lava cave that the tree was in, corrupting Zakum with their greed and making it evil. Zakum then controlled the miners, forcing them to build a statue for it. It then possessed the statue, and turned all the miners, and residents of the village near the mine, into Zombies. __TOC__
  • One of the first major bosses in the game, Zakum proves to be quite powerful by having an array of attacks and summons to keep players off balance. It is advised to have many healing potions prepared before entering the boss's chamber.
Level
  • 50
  • 55
  • 110
  • 180
Attack
  • 92
charismaEXP
  • 1
  • 10
  • 13
  • 27
  • 139
dcterms:subject
Ice
  • 0
  • 2
  • 3
sapience
  • Sapient
pdr
  • 20
  • 30
  • 40
  • 50
  • 100
Lightning
  • 0
  • 2
holy
  • 0
Equip
Physical
  • 0
Poison
  • 0
  • 1
pdd
  • 200
  • 800
  • 1050
  • 1200
  • 10000
DownloadLink
dbkwik:ficspecies/property/wikiPageUsesTemplate
dbkwik:maple-story/property/wikiPageUsesTemplate
dbkwik:maplestory/property/wikiPageUsesTemplate
dbkwik:mugen/property/wikiPageUsesTemplate
Origin
  • Maple Story
Power
  • 3000
Speed
  • Stationary
WP
  • 80
Status
  • Near extinct
Cat
  • 6
Fire
  • 0
  • 2
  • 3
Defence
  • 90
Name
  • Zakum
MP
  • 18000
  • 27000
  • 40000
  • 60000
  • 3000000
Caption
  • In-game Sprite of Zakum from MapleStory.
BName
  • Chaos Zakum
  • Chaos Zakum Arm 1
  • Chaos Zakum Arm 2
  • Chaos Zakum Arm 3
  • Chaos Zakum Arm 4
  • Chaos Zakum Arm 5
  • Chaos Zakum Arm 6
  • Chaos Zakum Arm 7
  • Chaos Zakum Arm 8
  • Crumbling Zakum
  • Crumbling Zakum Arm 1
  • Crumbling Zakum Arm 2
  • Crumbling Zakum Arm 3
  • Crumbling Zakum Arm 4
  • Crumbling Zakum Arm 5
  • Crumbling Zakum Arm 6
  • Crumbling Zakum Arm 7
  • Crumbling Zakum Arm 8
  • Zakum
  • Zakum's Arm 1
  • Zakum's Arm 2
  • Zakum's Arm 3
  • Zakum's Arm 4
  • Zakum's Arm 5
  • Zakum's Arm 6
  • Zakum's Arm 7
  • Zakum's Arm 8
exp
  • 44800
  • 51520
  • 56000
  • 67200
  • 130000
  • 161280
  • 360340
  • 448000
  • 515200
  • 560000
  • 672000
Icon
  • Zakum
plural
  • Zakums
Dark
  • 0
Universe
  • MapleStory
Life
  • 4400
HP
  • 204000
  • 700000
  • 2200000
  • 7000000
  • 10500000000
  • 84000000000
Danger
  • Lethal
pad
  • 300
  • 500
  • 2000
  • 2200
  • 2400
  • 2900
  • 9300
  • 10000
Creator
  • Dark Ruler
Location
  • Dead Mine
abstract
  • Zakum is a spirit from deep in Dead Mine. It used to be imprisoned in a tree, until miners found the lava cave that the tree was in, corrupting Zakum with their greed and making it evil. Zakum then controlled the miners, forcing them to build a statue for it. It then possessed the statue, and turned all the miners, and residents of the village near the mine, into Zombies. __TOC__
  • One of the first major bosses in the game, Zakum proves to be quite powerful by having an array of attacks and summons to keep players off balance. It is advised to have many healing potions prepared before entering the boss's chamber. An Eye of Fire is used to summon Zakum (Eye of Fire Chunk for Easy). There is a 10 second cooldown and an individual death counter of 5 (50 for Easy). Once the player uses up all their lives, they will remain dead until either Zakum is defeated or until all players in the map are out of lives. The arms are still part of the battle, but eliminating them is not mandatory to fight the body; instead, you can fight the body and the arms at the same time for the first 4/5ths of the battle, after which the arms are taken down and you have to finish off the body. However, you can defeat the arms before this, after which Zakum starts using a different attack pattern. However, this will only happen once all the arms are defeated, and the arms will regenerate after a short period of time for Chaos mode. During the arm phase of the battle, there will be signals on the ground, and the arms will slam onto those spots, instantly killing any players standing on those spots. Occasionally, three platforms will appear on each side of the map, and the ground will be cast on fire, damaging any players that stand on the bottom of the map. During this phase, two arms will clap together and fire a laser that hits the two platforms adjacent to those arms, instantly killing any players standing on those platforms. These two phases will alternate throughout the battle until you reach the last 1/5th of Zakum's HP. If you defeat all the arms before the last 1/5th of the battle, Zakum will start summoning 2 of each of its minions. Zakum will charge up an attack, remaining stagnant for a few seconds, and then unleash an explosion that does 99% of your health as damage. Zakum will also be able to cast Weapon Cancel during this phase, rendering non-magic attacks ineffective. The arms will randomly regenerate throughout the battle in Chaos mode, but Zakum will continue with this attack pattern until defeated. The arms will also gain a new ability: grabbing the players (only if there are 2 or more people fighting Chaos Zakum at once) and holding the player. If a player does not attack the arm, the player being held will be killed, but will be released if the arm is damaged. Once you are on the last 1/5th of the battle (if you haven't defeated the arms already), all the arms will disappear and you will be left fighting the remainder of the body. During this phase, rocks will fall from the ceiling, slowing any players and preventing them from using movement skills, such as Flash Jump or Teleport. Zakum will burrow into the ground and reappear in a different spot close to the player. Zakum can cast Magic Cancel, rendering itself immune to magic attacks. Its main attack involves a green cube appearing, and the players must hide under the cube to avoid getting instantly killed by its main attack, where it leaps into the air and slams into the ground.
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