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  • SpeedTree
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  • SpeedTree is a group of vegetation programming and modeling software products developed and sold by Interactive Data Visualization, Inc. (IDV) that generates virtual foliage for animations and in real time for video games and simulations. It has been licensed to developers of a range of video games for PC, Xbox 360 and PlayStation 3 and featured in movies including 2009's Avatar.
  • Tom Carroll, 3D environment artist for a major US studio that licensed SpeedTreeRT last year, reviewed SpeedTreeRT for the October 2005 issue Game Developer Magazine. His impressions? “SpeedTree is the choice of so many game developers because it is simply the best at what it does: making trees,” Tom writes in the article, which spans pages 7 & 8. “Remember games that had trees looking as though they were frozen in amber? Those days are going, going, gone.”
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abstract
  • SpeedTree is a group of vegetation programming and modeling software products developed and sold by Interactive Data Visualization, Inc. (IDV) that generates virtual foliage for animations and in real time for video games and simulations. It has been licensed to developers of a range of video games for PC, Xbox 360 and PlayStation 3 and featured in movies including 2009's Avatar.
  • Tom Carroll, 3D environment artist for a major US studio that licensed SpeedTreeRT last year, reviewed SpeedTreeRT for the October 2005 issue Game Developer Magazine. His impressions? “SpeedTree is the choice of so many game developers because it is simply the best at what it does: making trees,” Tom writes in the article, which spans pages 7 & 8. “Remember games that had trees looking as though they were frozen in amber? Those days are going, going, gone.” Tom goes on to praise SpeedTree’s “unabashed functionality that’s so pure it belies the need for a manual at all,” and recalls his “instant gratification” upon viewing and using SpeedTree’s graphical interface. “Enough said,” he added. “It does it all.”